Minimap fixes
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@@ -1510,8 +1510,8 @@ public class Blocks implements ContentList{
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powerUsed = 0.5f;
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consumes.powerBuffered(1200f);
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range = 190f;
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reload = 170f;
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firingMoveFract = 0.2f;
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reload = 50f;
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firingMoveFract = 0.5f;
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shootDuration = 220f;
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health = 200 * size * size;
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@@ -533,7 +533,7 @@ public class Bullets implements ContentList{
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}
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};
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meltdownLaser = new BulletType(0.001f, 50){
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meltdownLaser = new BulletType(0.001f, 70){
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Color tmpColor = new Color();
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Color[] colors = {Color.valueOf("ec745855"), Color.valueOf("ec7458aa"), Color.valueOf("ff9c5a"), Color.WHITE};
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float[] tscales = {1f, 0.7f, 0.5f, 0.2f};
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