Implemented dynamic ground unit spawning
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@@ -24,7 +24,7 @@ public class UnitTypes implements ContentList {
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scout = new UnitType("scout", team -> new Scout(scout, team)){{
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maxVelocity = 1.1f;
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speed = 0.1f;
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speed = 0.2f;
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drag = 0.4f;
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range = 40f;
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setAmmo(AmmoTypes.bulletIron);
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