uCore dependency setup

This commit is contained in:
Anuken
2017-12-21 20:59:40 -05:00
parent 5505f4790c
commit 460c7163d9
12 changed files with 33 additions and 32 deletions

View File

@@ -13,7 +13,6 @@ import io.anuke.ucore.scene.ui.ScrollPane;
import io.anuke.ucore.scene.ui.TextButton;
import io.anuke.ucore.scene.ui.layout.Table;
//TODO unified save/load dialogs
public class LoadDialog extends FloatingDialog{
ScrollPane pane;
@@ -46,7 +45,6 @@ public class LoadDialog extends FloatingDialog{
slots.padRight(24);
for(int i = 0; i < Vars.saveSlots; i++){
final int slot = i;
TextButton button = new TextButton("[accent]Slot " + (i + 1));
button.pad(12);
@@ -54,17 +52,15 @@ public class LoadDialog extends FloatingDialog{
button.row();
Label info = new Label("[gray]" + (!SaveIO.isSaveValid(i) ? "<empty>" : SaveIO.getMode(slot) + ", "
+ SaveIO.getMap(slot).name + ", Wave " + SaveIO.getWave(slot)
Label info = new Label("[gray]" + (!SaveIO.isSaveValid(i) ? "<empty>" : SaveIO.getMode(i) + ", "
+ SaveIO.getMap(i).name + ", Wave " + SaveIO.getWave(i)
+ "\nLast Saved: " + SaveIO.getTimeString(i)));
info.setAlignment(Align.center, Align.center);
button.add(info).padBottom(3).padTop(7);
button.row();
//button.addImage("white", Color.GRAY)
//.growX().height(3f).pad(4f);
button.row();
modifyButton(button, slot);
modifyButton(button, i);
slots.add(button).size(404, 104).pad(4);
slots.row();

View File

@@ -10,7 +10,6 @@ import io.anuke.ucore.scene.ui.ConfirmDialog;
import io.anuke.ucore.scene.ui.TextButton;
import io.anuke.ucore.scene.ui.layout.Cell;
//TODO unified save/load dialogs
public class SaveDialog extends LoadDialog{
public SaveDialog() {