Sound fixes
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@@ -509,6 +509,8 @@ public class Blocks implements ContentList{
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hasPower = true;
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hasLiquids = false;
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drawer = new DrawSmelter(Color.valueOf("ffef99"));
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ambientSound = Sounds.smelter;
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ambientSoundVolume = 0.07f;
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consumes.items(with(Items.coal, 1, Items.sand, 2));
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consumes.power(0.50f);
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@@ -525,6 +527,8 @@ public class Blocks implements ContentList{
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itemCapacity = 30;
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boostScale = 0.15f;
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drawer = new DrawSmelter(Color.valueOf("ffef99"));
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ambientSound = Sounds.smelter;
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ambientSoundVolume = 0.07f;
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consumes.items(with(Items.coal, 4, Items.sand, 6, Items.pyratite, 1));
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consumes.power(4f);
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@@ -538,6 +542,8 @@ public class Blocks implements ContentList{
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size = 2;
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hasPower = hasItems = true;
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drawer = new DrawSmelter(Color.valueOf("ffc099"));
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ambientSound = Sounds.smelter;
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ambientSoundVolume = 0.07f;
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consumes.items(with(Items.lead, 1, Items.sand, 1));
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consumes.power(0.60f);
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