Possibly more accurate wave linear regressions
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@@ -301,7 +301,7 @@ public class SectorDamage{
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var reg = new LinearRegression();
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var reg = new LinearRegression();
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Seq<Vec2> waveDps = new Seq<>(), waveHealth = new Seq<>();
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Seq<Vec2> waveDps = new Seq<>(), waveHealth = new Seq<>();
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for(int wave = state.wave, i = 0; i < 3; wave += (1 + i++)){
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for(int wave = state.wave; wave < state.wave + 10; wave ++){
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float sumWaveDps = 0f, sumWaveHealth = 0f;
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float sumWaveDps = 0f, sumWaveHealth = 0f;
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//first wave has to take into account current dps
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//first wave has to take into account current dps
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