Balance tweaks / Changed block liquid place-ability
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@@ -159,9 +159,9 @@ public class Sectors{
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}else if(sector.difficulty > 3){ //now with carbide
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sector.startingItems = Array.with(new ItemStack(Items.copper, 700), new ItemStack(Items.lead, 200), new ItemStack(Items.densealloy, 130));
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}else if(sector.difficulty > 1){ //more starter items for faster start
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sector.startingItems = Array.with(new ItemStack(Items.copper, 500), new ItemStack(Items.lead, 100));
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sector.startingItems = Array.with(new ItemStack(Items.copper, 400), new ItemStack(Items.lead, 100));
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}else{ //base starting items to prevent grinding much
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sector.startingItems = Array.with(new ItemStack(Items.copper, 170));
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sector.startingItems = Array.with(new ItemStack(Items.copper, 130));
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}
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}
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