Fixed using wrong weapon outline height (#6228)

This commit is contained in:
Zelaux
2021-10-25 05:56:15 +05:00
committed by GitHub
parent b6acf1af0a
commit 46c6a6f6f7

View File

@@ -155,7 +155,7 @@ public class Weapon implements Cloneable{
Draw.rect(outlineRegion,
wx, wy,
outlineRegion.width * Draw.scl * -Mathf.sign(flipSprite),
region.height * Draw.scl,
outlineRegion.height * Draw.scl,
weaponRotation);
}
}