Misc bugfixes
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@@ -28,8 +28,8 @@ public class ReloadTurret extends BaseTurret{
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@Override
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public void created(){
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super.created();
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//for visual reasons, the turret does not need reloading when placed
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reloadCounter = reload;
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//for visual reasons, the turret does not need reloading when placed; however, it should not be *fully* reloaded, so firing will not occur
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reloadCounter = reload - 0.0001f;
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}
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protected void updateCooling(){
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@@ -449,7 +449,7 @@ public class Turret extends ReloadTurret{
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}
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public boolean charging(){
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return queuedBullets > 0;
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return queuedBullets > 0 && shoot.firstShotDelay > 0;
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}
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protected void updateReload(){
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