diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index b7eb2eea83..c4e5271bb1 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -721,6 +721,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[] status.burning.name = Burning status.freezing.name = Freezing diff --git a/core/assets/maps/atlas.msav b/core/assets/maps/atlas.msav index f2c988d90b..b175e114bd 100644 Binary files a/core/assets/maps/atlas.msav and b/core/assets/maps/atlas.msav differ