More cleanup

This commit is contained in:
Anuken
2019-12-25 11:16:54 -05:00
parent 514d4817c8
commit 475794640d
47 changed files with 117 additions and 117 deletions

View File

@@ -9,8 +9,8 @@ import mindustry.entities.traits.*;
* Class for predicting shoot angles based on velocities of targets.
*/
public class Predict{
private static Vector2 vec = new Vector2();
private static Vector2 vresult = new Vector2();
private static Vec2 vec = new Vec2();
private static Vec2 vresult = new Vec2();
/**
* Calculates of intercept of a stationary and moving target. Do not call from multiple threads!
@@ -23,7 +23,7 @@ public class Predict{
* @param v speed of bullet
* @return the intercept location
*/
public static Vector2 intercept(float srcx, float srcy, float dstx, float dsty, float dstvx, float dstvy, float v){
public static Vec2 intercept(float srcx, float srcy, float dstx, float dsty, float dstvx, float dstvy, float v){
dstvx /= Time.delta();
dstvy /= Time.delta();
float tx = dstx - srcx,
@@ -35,10 +35,10 @@ public class Predict{
float c = tx * tx + ty * ty;
// Solve quadratic
Vector2 ts = quad(a, b, c);
Vec2 ts = quad(a, b, c);
// Find smallest positive solution
Vector2 sol = vresult.set(dstx, dsty);
Vec2 sol = vresult.set(dstx, dsty);
if(ts != null){
float t0 = ts.x, t1 = ts.y;
float t = Math.min(t0, t1);
@@ -54,12 +54,12 @@ public class Predict{
/**
* See {@link #intercept(float, float, float, float, float, float, float)}.
*/
public static Vector2 intercept(TargetTrait src, TargetTrait dst, float v){
public static Vec2 intercept(TargetTrait src, TargetTrait dst, float v){
return intercept(src.getX(), src.getY(), dst.getX(), dst.getY(), dst.getTargetVelocityX() - src.getTargetVelocityX()/2f, dst.getTargetVelocityY() - src.getTargetVelocityY()/2f, v);
}
private static Vector2 quad(float a, float b, float c){
Vector2 sol = null;
private static Vec2 quad(float a, float b, float c){
Vec2 sol = null;
if(Math.abs(a) < 1e-6){
if(Math.abs(b) < 1e-6){
sol = Math.abs(c) < 1e-6 ? vec.set(0, 0) : null;