More cleanup
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@@ -43,7 +43,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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final static float playerSelectRange = mobile ? 17f : 11f;
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/** Maximum line length. */
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final static int maxLength = 100;
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final static Vector2 stackTrns = new Vector2();
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final static Vec2 stackTrns = new Vec2();
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final static Rectangle r1 = new Rectangle(), r2 = new Rectangle();
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/** Distance on the back from where items originate. */
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final static float backTrns = 3f;
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@@ -120,7 +120,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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ItemTransfer.create(item,
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player.x + Angles.trnsx(player.rotation + 180f, backTrns), player.y + Angles.trnsy(player.rotation + 180f, backTrns),
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new Vector2(tile.drawx() + stackTrns.x, tile.drawy() + stackTrns.y), () -> {
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new Vec2(tile.drawx() + stackTrns.x, tile.drawy() + stackTrns.y), () -> {
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if(tile.block() != block || tile.entity == null || tile.entity.items == null) return;
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tile.block().handleStack(item, removed, tile, player);
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@@ -639,7 +639,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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}
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int tileX(float cursorX){
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Vector2 vec = Core.input.mouseWorld(cursorX, 0);
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Vec2 vec = Core.input.mouseWorld(cursorX, 0);
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if(selectedBlock()){
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vec.sub(block.offset(), block.offset());
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}
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@@ -647,7 +647,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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}
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int tileY(float cursorY){
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Vector2 vec = Core.input.mouseWorld(0, cursorY);
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Vec2 vec = Core.input.mouseWorld(0, cursorY);
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if(selectedBlock()){
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vec.sub(block.offset(), block.offset());
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}
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@@ -36,7 +36,7 @@ public class MobileInput extends InputHandler implements GestureListener{
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private final float edgePan = Scl.scl(60f);
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//gesture data
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private Vector2 vector = new Vector2();
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private Vec2 vector = new Vec2();
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private float lastZoom = -1;
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/** Position where the player started dragging a line. */
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