Organized map files by planet

This commit is contained in:
Anuken
2026-01-14 20:18:45 -05:00
parent a0a06c450b
commit 475b8d4f15
112 changed files with 40 additions and 12 deletions

View File

@@ -40,6 +40,8 @@ public class Maps{
private static String[] defaultMapNames = {"maze", "fortress", "labyrinth", "islands", "tendrils", "caldera", "wasteland", "shattered", "fork", "triad", "mudFlats", "moltenLake", "archipelago", "debrisField", "domain", "veins", "glacier", "passage"};
/** Maps tagged as PvP */
private static String[] pvpMaps = {"veins", "glacier", "passage"};
/** If true, the defaultMapNames are prefixed with default/ */
private static boolean useDefaultFolder = true;
/** All maps stored in an ordered array. */
private Seq<Map> maps = new Seq<>();
@@ -126,7 +128,7 @@ public class Maps{
//defaults; must work
try{
for(String name : defaultMapNames){
Fi file = Core.files.internal("maps/" + name + "." + mapExtension);
Fi file = Core.files.internal((useDefaultFolder ? "maps/default/" : "maps/") + name + "." + mapExtension);
loadMap(file, false);
}
}catch(IOException e){

View File

@@ -91,7 +91,7 @@ public class SectorSubmissions{
sub.author = author;
sub.mapFileLink = mapFileLink;
var preset = new SectorPreset("sector-" + planet.name + "-" + id, "hidden-serpulo/" + id, planet, id);
var preset = new SectorPreset("sector-" + planet.name + "-" + id, "hidden/" + id, planet, id);
preset.requireUnlock = false;
if(difficulty > 0f) preset.difficulty = difficulty;

View File

@@ -1,6 +1,7 @@
package mindustry.maps.generators;
import arc.math.geom.*;
import arc.struct.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.game.*;
@@ -18,12 +19,33 @@ public class FileMapGenerator implements WorldGenerator{
public final SectorPreset preset;
public FileMapGenerator(String mapName, SectorPreset preset){
//try to look for the prefixed map first, then the mod-specific one
this.map = maps != null ? maps.loadInternalMap(
preset.minfo.mod == null || Vars.tree.get("maps/" + mapName + "." + mapExtension).exists() ?
mapName :
mapName.substring(1 + preset.minfo.mod.name.length())
) : null;
if(maps == null){
this.map = null;
}else{
Seq<String> candidates = new Seq<>(4);
//<planetname>/<mapname>.msav
candidates.add(preset.planet.name + "/" + mapName);
//<mapname>.msav (directly in maps folder)
candidates.add(mapName);
//for modded maps, try loading without the mod prefix
if(preset.minfo.mod != null){
String baseName = mapName.substring(1 + preset.minfo.mod.name.length());
//<planetname>/<mapname>.msav
candidates.add(preset.planet.name + "/" + baseName);
//<mapname>.msav (directly in maps folder)
candidates.add(baseName);
}
//find the first matching candidate to load
String fileName = candidates.find(name -> Vars.tree.get("maps/" + name + "." + mapExtension).exists());
this.map = maps.loadInternalMap(fileName == null ? candidates.first() : fileName);
}
this.preset = preset;
}