WIP marker changes, fix server name not appearing for saved hosts in join dialog

This commit is contained in:
ApsZoldat
2023-12-10 22:44:30 +03:00
parent 2b0a6a6f97
commit 4802076bf8
7 changed files with 51 additions and 33 deletions

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@@ -2480,6 +2480,7 @@ lenum.getblock = Fetch a building, floor and type at coordinates.\nUnit must be
lenum.within = Check if unit is near a position.
lenum.boost = Start/stop boosting.
lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nSecond and third arguments are additional suffixes added using "-" separator.\nIf additional arguments are not strings, nothing is added to first string.
lenum.text = Set marker text, if applicable to marker's type.\nIf printFlush is set to true, consumes text buffer content as text argument.\nIf fetch is set to true, tries to fetch properties from map locale bundle or game's bundle.
lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument.
lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size.
lenum.autoscale = Whether to scale marker corresponding to player's zoom level.