WIP marker changes, fix server name not appearing for saved hosts in join dialog
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@@ -638,14 +638,18 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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/** On which z-sorting layer is marker drawn. */
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protected float drawLayer = Layer.overlayUI;
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/** Called in the overlay draw layer.*/
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public void draw(){}
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/** Called in the main renderer */
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public void drawWorld(){}
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/** Called in the small and large map. */
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public void drawMinimap(MinimapRenderer minimap){}
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/** Add any UI elements necessary. */
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public void added(){}
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/** Remove any UI elements, if necessary. */
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public void removed(){}
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/** Whether the marker is hidden */
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public boolean isHidden(){
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return hidden;
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}
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/** Control marker with world processor code. Ignores NaN (null) values. */
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public void control(LMarkerControl type, double p1, double p2, double p3){
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if(Double.isNaN(p1)) return;
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@@ -730,7 +734,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public ShapeTextMarker(){}
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@Override
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public void draw(){
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public void drawWorld(){
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if(hidden || minimap) return;
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//in case some idiot decides to make 9999999 sides and freeze the game
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@@ -844,6 +848,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public MinimapMarker(int x, int y, Color color){
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this.pos.set(x, y);
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this.color = color;
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minimap = true;
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}
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public MinimapMarker(int x, int y, float radius, float stroke, Color color){
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@@ -851,10 +856,16 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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this.stroke = stroke;
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this.radius = radius;
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this.color = color;
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minimap = true;
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}
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public MinimapMarker(){}
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@Override
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public void drawWorld(){
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minimap = true;
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}
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@Override
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public void drawMinimap(MinimapRenderer minimap){
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if(hidden) return;
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@@ -879,6 +890,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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case radius -> radius = (float)p1;
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case stroke -> stroke = (float)p1;
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case color -> color.set(Tmp.c1.fromDouble(p1));
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case minimap -> minimap = true;
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default -> super.control(type, p1, p2, p3);
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}
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}
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@@ -914,7 +926,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public ShapeMarker(){}
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@Override
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public void draw(){
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public void drawWorld(){
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if(hidden || minimap) return;
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//in case some idiot decides to make 9999999 sides and freeze the game
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@@ -1023,7 +1035,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public TextMarker(){}
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@Override
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public void draw(){
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public void drawWorld(){
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// font size cannot be 0
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if(hidden || Mathf.equal(fontSize, 0f) || minimap) return;
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@@ -1118,7 +1130,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public LineMarker(){}
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@Override
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public void draw(){
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public void drawWorld(){
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if(hidden || minimap) return;
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float scl = autoscale ? 4f / renderer.getDisplayScale() : 1f;
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@@ -1210,7 +1222,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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}
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@Override
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public void draw(){
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public void drawWorld(){
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if(hidden || textureName.isEmpty() || minimap) return;
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if(fetchedRegion == null) fetchedRegion = Core.atlas.find(textureName);
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