Fixed game data clearing
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@@ -76,6 +76,8 @@ public class Vars{
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public static boolean android;
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//shorthand for whether or not this is running on GWT
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public static boolean gwt;
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//main data directory
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public static FileHandle dataDirectory;
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//directory for user-created map data
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public static FileHandle customMapDirectory;
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//save file directory
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@@ -181,8 +183,9 @@ public class Vars{
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gwt = Gdx.app.getType() == ApplicationType.WebGL;
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if(!gwt){
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customMapDirectory = OS.getAppDataDirectory("Mindustry").child("maps/");
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saveDirectory = OS.getAppDataDirectory("Mindustry").child("saves/");
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dataDirectory = OS.getAppDataDirectory("Mindustry");
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customMapDirectory = dataDirectory.child("maps/");
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saveDirectory = dataDirectory.child("saves/");
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}
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fontScale = Math.max(Unit.dp.scl(1f) / 2f, 0.5f);
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