T1 walker nerf for waves
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@@ -2676,9 +2676,9 @@ public class UnitTypes{
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bulwark = new UnitType("bulwark"){{
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bulwark = new UnitType("bulwark"){{
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drag = 0.1f;
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drag = 0.1f;
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speed = 0.62f;
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speed = 0.6f;
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hitSize = 23f;
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hitSize = 23f;
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health = 7300;
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health = 7000;
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armor = 5f;
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armor = 5f;
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outlineColor = Pal.darkOutline;
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outlineColor = Pal.darkOutline;
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envDisabled = Env.space;
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envDisabled = Env.space;
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@@ -2687,7 +2687,7 @@ public class UnitTypes{
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region = "bulwark-shield";
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region = "bulwark-shield";
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radius = 34f;
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radius = 34f;
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angle = 82f;
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angle = 82f;
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regen = 0.4f;
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regen = 0.6f;
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cooldown = 60f * 8f;
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cooldown = 60f * 8f;
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max = 1500f;
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max = 1500f;
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y = -20f;
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y = -20f;
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+1
-1
@@ -24,4 +24,4 @@ android.useAndroidX=true
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#used for slow jitpack builds; TODO see if this actually works
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=476ab38cea
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archash=f61c00f400
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