Fixed compilation

This commit is contained in:
Anuken
2019-12-26 19:40:54 -05:00
parent de5979f4ee
commit 4858e602ed
18 changed files with 129 additions and 103 deletions

View File

@@ -1,9 +1,9 @@
package mindustry.desktop.steam;
import arc.*;
import com.codedisaster.steamworks.*;
import arc.struct.*;
import arc.util.*;
import com.codedisaster.steamworks.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.entities.type.*;
@@ -11,7 +11,6 @@ import mindustry.entities.units.*;
import mindustry.game.EventType.*;
import mindustry.game.Stats.*;
import mindustry.type.*;
import mindustry.world.*;
import static mindustry.Vars.*;
import static mindustry.desktop.steam.SAchievement.*;
@@ -55,18 +54,18 @@ public class SStats implements SteamUserStatsCallback{
private void checkUpdate(){
if(campaign()){
SStat.maxUnitActive.max(unitGroups[(int)player.getTeam().id].size());
SStat.maxUnitActive.max(unitGroup.count(t -> t.getTeam() == player.getTeam()));
if(unitGroups[(int)player.getTeam().id].count(u -> u.getType() == UnitTypes.phantom) >= 10){
if(unitGroup.count(u -> u.getType() == UnitTypes.phantom && u.getTeam() == player.getTeam()) >= 10){
active10Phantoms.complete();
}
if(unitGroups[(int)player.getTeam().id].count(u -> u.getType() == UnitTypes.crawler) >= 50){
if(unitGroup.count(u -> u.getType() == UnitTypes.crawler && u.getTeam() == player.getTeam()) >= 50){
active50Crawlers.complete();
}
for(Tile tile : state.teams.get(player.getTeam()).cores){
if(!content.items().contains(i -> i.type == ItemType.material && tile.entity.items.get(i) < tile.block().itemCapacity)){
for(TileEntity entity : state.teams.get(player.getTeam()).cores){
if(!content.items().contains(i -> i.type == ItemType.material && entity.items.get(i) < entity.block.itemCapacity)){
fillCoreAllCampaign.complete();
break;
}