This commit is contained in:
Anuken
2022-09-27 11:57:11 -04:00
parent e21cac75b5
commit 48a5ae443f
3 changed files with 14 additions and 3 deletions

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@@ -507,9 +507,7 @@ public class Damage{
}
public static void tileDamage(Team team, int x, int y, float baseRadius, float damage, @Nullable Bullet source){
Core.app.post(() -> {
var in = world.build(x, y);
//spawned inside a multiblock. this means that damage needs to be dealt directly.
//why? because otherwise the building would absorb everything in one cell, which means much less damage than a nearby explosion.