Map tweaks
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@@ -96,9 +96,9 @@ public class UnitTypes implements ContentList{
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flying = true;
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drag = 0.05f;
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mass = 2f;
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speed = 2f;
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accel = 0.1f;
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speed = 1.5f;
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speed = 3f;
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rotateSpeed = 12f;
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accel = 0.3f;
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range = 70f;
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itemCapacity = 70;
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health = 400;
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@@ -117,10 +117,10 @@ public class BlockRenderer implements Disposable{
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//TODO tweak noise and radius
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if(world.isCampaign()){
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int circleBlend = 14;
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float rawDst = Mathf.dst(x, y, world.width() / 2, world.height() / 2) + Noise.nnoise(x, y, 7f, 8f) + Noise.nnoise(x, y, 20f, 25f);
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float rawDst = Mathf.dst(x, y, world.width() / 2, world.height() / 2) + Noise.nnoise(x, y, 7f, 7f) + Noise.nnoise(x, y, 20f, 15f);
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int circleDst = (int)(rawDst - (world.width() / 2 - circleBlend));
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if(circleDst > 0){
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dark = Math.max(circleDst / 1.4f, dark);
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dark = Math.max(circleDst / 1.6f, dark);
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}
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}
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@@ -82,6 +82,11 @@ public class Build{
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return false;
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}
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//campaign circle check
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if(world.isCampaign() && !Mathf.within(x, y, world.width()/2, world.height()/2, world.width()/2 - 8)){
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return false;
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}
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Tile tile = world.tile(x, y);
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if(tile == null) return false;
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