Update TreeBlock.java (#8965)
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@@ -31,8 +31,10 @@ public class TreeBlock extends Block{
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Draw.rect(shadow, tile.worldx() + shadowOffset, tile.worldy() + shadowOffset, rot);
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}
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TextureRegion reg = variants == 0 ? region : variantRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantRegions.length - 1))];
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Draw.z(Layer.power + 1);
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Draw.rectv(region, x, y, w, h, rot, vec -> vec.add(
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Draw.rectv(reg, x, y, w, h, rot, vec -> vec.add(
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Mathf.sin(vec.y*3 + Time.time, scl, mag) + Mathf.sin(vec.x*3 - Time.time, 70, 0.8f),
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Mathf.cos(vec.x*3 + Time.time + 8, scl + 6f, mag * 1.1f) + Mathf.sin(vec.y*3 - Time.time, 50, 0.2f)
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));
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