Fixed #3166
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@@ -22,9 +22,9 @@ abstract class ShieldComp implements Healthc, Posc{
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@Replace
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@Override
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public void damage(float amount){
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amount /= healthMultiplier;
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//apply armor
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amount = Math.max(amount - armor, minArmorDamage * amount);
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amount /= healthMultiplier;
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hitTime = 1f;
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