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@@ -35,7 +35,7 @@ public class LoadRenderer implements Disposable{
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private Mesh mesh = MeshBuilder.buildHex(colorRed, 2, true, 1f);
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private Camera3D cam = new Camera3D();
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private int lastLength = -1;
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private FxProcessor fx = new FxProcessor(Format.RGBA8888, 2, 2, false, true);
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private FxProcessor fx = new FxProcessor(Format.rgba8888, 2, 2, false, true);
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private WindowedMean renderTimes = new WindowedMean(20);
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private long lastFrameTime;
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