Crawler shootOnDeath
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@@ -581,6 +581,7 @@ public class UnitTypes implements ContentList{
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ammoType = new ItemAmmoType(Items.coal);
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ammoType = new ItemAmmoType(Items.coal);
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weapons.add(new Weapon(){{
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weapons.add(new Weapon(){{
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shootOnDeath = true;
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reload = 24f;
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reload = 24f;
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shootCone = 180f;
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shootCone = 180f;
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ejectEffect = Fx.none;
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ejectEffect = Fx.none;
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@@ -591,7 +592,7 @@ public class UnitTypes implements ContentList{
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hitEffect = Fx.pulverize;
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hitEffect = Fx.pulverize;
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lifetime = 10f;
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lifetime = 10f;
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speed = 1f;
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speed = 1f;
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splashDamageRadius = 60f;
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splashDamageRadius = 55f;
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instantDisappear = true;
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instantDisappear = true;
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splashDamage = 90f;
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splashDamage = 90f;
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killShooter = true;
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killShooter = true;
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