Display camera on map + right-click to pan
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@@ -770,6 +770,12 @@ public class DesktopInput extends InputHandler{
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}
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}
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@Override
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public void panCamera(Vec2 position){
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panning = true;
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camera.position.set(position);
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}
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protected void updateMovement(Unit unit){
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boolean omni = unit.type.omniMovement;
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@@ -1482,6 +1482,11 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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return World.toTile(vec.y);
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}
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/** Forces the camera to a position and enables panning on desktop. */
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public void panCamera(Vec2 position){
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camera.position.set(position);
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}
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public boolean selectedBlock(){
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return isPlacing();
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}
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