Removed debug mode / Added source blocks to sandbox
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@@ -89,20 +89,7 @@ public class Vars{
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public static float fontScale;
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//camera zoom displayed on startup
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public static int baseCameraScale;
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//if true, player speed will be increased, massive amounts of resources will be given on start, and other debug options will be available
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public static boolean debug = false;
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public static boolean console = false;
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//whether the player can clip through walls
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public static boolean noclip = false;
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//whether turrets have infinite ammo (only with debug)
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public static boolean infiniteAmmo = true;
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//whether to show paths of enemies
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public static boolean showPaths = false;
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//if false, player is always hidden
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public static boolean showPlayer = true;
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//whether to hide ui, only on debug
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public static boolean showUI = true;
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//whether to show block debug
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public static boolean showBlockDebug = false;
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public static boolean showFog = true;
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public static boolean headless = false;
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