Removed debug mode / Added source blocks to sandbox

This commit is contained in:
Anuken
2018-09-10 17:46:32 -04:00
parent 2da0862cb2
commit 4af0fbf553
22 changed files with 54 additions and 198 deletions

View File

@@ -2,6 +2,7 @@ package io.anuke.mindustry.content;
import io.anuke.mindustry.content.blocks.*;
import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.game.GameMode;
import io.anuke.mindustry.type.ContentType;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.Recipe;
@@ -175,11 +176,11 @@ public class Recipes implements ContentList{
new Recipe(liquid, LiquidBlocks.thermalPump, new ItemStack(Items.copper, 160), new ItemStack(Items.lead, 130), new ItemStack(Items.silicon, 60), new ItemStack(Items.titanium, 80), new ItemStack(Items.thorium, 70));
//DEBUG
new Recipe(units, DebugBlocks.itemSource).setDebug();
new Recipe(units, DebugBlocks.itemVoid).setDebug();
new Recipe(units, DebugBlocks.liquidSource).setDebug();
new Recipe(units, DebugBlocks.powerVoid).setDebug();
new Recipe(units, DebugBlocks.powerInfinite).setDebug();
new Recipe(units, DebugBlocks.itemSource).setMode(GameMode.sandbox).setHidden(true);
new Recipe(units, DebugBlocks.itemVoid).setMode(GameMode.sandbox).setHidden(true);
new Recipe(units, DebugBlocks.liquidSource).setMode(GameMode.sandbox).setHidden(true);
new Recipe(units, DebugBlocks.powerVoid).setMode(GameMode.sandbox).setHidden(true);
new Recipe(units, DebugBlocks.powerInfinite).setMode(GameMode.sandbox).setHidden(true);
}
@Override