diff --git a/core/src/mindustry/game/SectorInfo.java b/core/src/mindustry/game/SectorInfo.java index 16e51f39a9..c4ee046c6c 100644 --- a/core/src/mindustry/game/SectorInfo.java +++ b/core/src/mindustry/game/SectorInfo.java @@ -150,11 +150,6 @@ public class SectorInfo{ state.rules.winWave = winWave; state.rules.attackMode = attack; - //assign new wave patterns when the version changes - if(waveVersion != Waves.waveVersion && state.rules.sector.preset == null){ - state.rules.spawns = Waves.generate(state.rules.sector.threat); - } - CoreBuild entity = state.rules.defaultTeam.core(); if(entity != null){ entity.items.clear(); @@ -180,7 +175,6 @@ public class SectorInfo{ spawnPosition = entity.pos(); } - waveVersion = Waves.waveVersion; waveSpacing = state.rules.waveSpacing; wave = state.wave; winWave = state.rules.winWave;