Misc improvements / Latum death unit spawning
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@@ -11,6 +11,7 @@ public class RepairAI extends AIController{
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@Nullable Teamc avoid;
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float retreatTimer;
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Building damagedTarget;
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@Override
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public void updateMovement(){
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@@ -57,14 +58,15 @@ public class RepairAI extends AIController{
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@Override
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public void updateTargeting(){
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Building target = Units.findDamagedTile(unit.team, unit.x, unit.y);
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if(timer.get(timerTarget, 15)){
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damagedTarget = Units.findDamagedTile(unit.team, unit.x, unit.y);
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if(damagedTarget instanceof ConstructBuild) damagedTarget = null;
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}
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if(target instanceof ConstructBuild) target = null;
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if(target == null){
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if(damagedTarget == null){
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super.updateTargeting();
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}else{
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this.target = target;
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this.target = damagedTarget;
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}
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}
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}
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