Red ice boulders
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@@ -140,6 +140,7 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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//arkycite
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//TODO arkycite biome
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//TODO ice biome
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pass((x, y) -> {
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if(nearWall(x, y)) return;
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@@ -184,10 +185,9 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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//make sure enemies have room
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erase(endX, endY, 6);
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tiles.getn(endX, endY).setOverlay(Blocks.spawn);
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//TODO enemies get stuck on 1x1 passages.
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//TODO tech is lazy and boring
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//tech(Blocks.darkPanel3, Blocks.darkPanel5, Blocks.darkMetal);
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tiles.getn(endX, endY).setOverlay(Blocks.spawn);
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//ores
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pass((x, y) -> {
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@@ -199,10 +199,6 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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}else if(block != Blocks.carbonWall && noise(x + 782, y, 4, 0.8f, 38f, 1f) > 0.665f){
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ore = Blocks.wallOreBeryl;
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}
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//TODO generate tungsten, or not?
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//else if(block == Blocks.yellowStoneWall && noise(x, y + 942, 4, 0.7f, 38f, 1f) > 0.71f){
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// ore = Blocks.wallOreTungsten;
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//}
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}
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}else if(!nearWall(x, y)){
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