More balancing, made door interacting sync properly

This commit is contained in:
Anuken
2018-01-09 11:36:35 -05:00
parent 5cac11b3fe
commit 4c16011480
13 changed files with 56 additions and 17 deletions
@@ -124,7 +124,7 @@ public abstract class BulletType extends BaseBulletType<Bullet>{
DamageArea.damage(!(b.owner instanceof Enemy), b.x, b.y, 25f, (int)(damage * 2f/3f));
}
},
flak = new BulletType(3f, 8) {
flak = new BulletType(2.9f, 8) {
public void init(Bullet b) {
b.velocity.scl(Mathf.random(0.6f, 1f));