Fixed some deployment issues
This commit is contained in:
@@ -406,6 +406,7 @@ category.crafting = Vyžaduje
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category.shooting = Střílí
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category.shooting = Střílí
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category.optional = Volitelné vylepšení
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category.optional = Volitelné vylepšení
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setting.animatedwater.name = Animated Water
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setting.animatedwater.name = Animated Water
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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setting.indicators.name = Indikátor pro spojence
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setting.indicators.name = Indikátor pro spojence
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setting.autotarget.name = Automaticky zaměřuje
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setting.autotarget.name = Automaticky zaměřuje
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setting.fpscap.name = Max FPS
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setting.fpscap.name = Max FPS
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@@ -424,6 +425,7 @@ setting.sensitivity.name = Citlivost ovladače
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setting.saveinterval.name = Interval automatického ukládání
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setting.saveinterval.name = Interval automatického ukládání
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setting.seconds = {0} Sekund
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setting.seconds = {0} Sekund
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setting.fullscreen.name = Celá obrazovka
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setting.fullscreen.name = Celá obrazovka
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setting.borderless.name = Borderless Window
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setting.fps.name = Ukázat snímky/sekundu
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setting.fps.name = Ukázat snímky/sekundu
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setting.vsync.name = Vertikální synchronizace
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setting.vsync.name = Vertikální synchronizace
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setting.lasers.name = Ukázat laser energie
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setting.lasers.name = Ukázat laser energie
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@@ -593,10 +595,12 @@ block.water.name = Voda
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block.tar.name = Tar
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block.tar.name = Tar
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block.stone.name = Kámen
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block.stone.name = Kámen
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block.sand.name = Písek
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block.sand.name = Písek
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block.darksand.name = Dark Sand
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block.ice.name = Led
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block.ice.name = Led
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block.snow.name = Sníh
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block.snow.name = Sníh
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block.craters.name = Craters
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block.craters.name = Craters
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block.sand-water.name = Sand water
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block.sand-water.name = Sand water
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block.darksand-water.name = Dark Sand Water
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block.char.name = Char
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block.char.name = Char
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block.holostone.name = Holo stone
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block.holostone.name = Holo stone
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block.ice-snow.name = Ice Snow
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block.ice-snow.name = Ice Snow
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@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Velká thoriová stěna
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block.door.name = Dveře
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block.door.name = Dveře
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block.door-large.name = Velké dveře
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block.door-large.name = Velké dveře
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block.duo.name = Duo
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block.duo.name = Duo
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block.scorch.name = Scorch
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block.scatter.name = Scatter
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block.scatter.name = Scatter
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block.hail.name = Hail
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block.hail.name = Hail
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block.lancer.name = Lancer
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block.lancer.name = Lancer
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@@ -406,6 +406,7 @@ category.crafting = Erzeugung
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category.shooting = Schießen
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category.shooting = Schießen
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category.optional = Optional Enhancements
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category.optional = Optional Enhancements
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setting.animatedwater.name = Animated Water
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setting.animatedwater.name = Animated Water
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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setting.indicators.name = Ally Indicators
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setting.indicators.name = Ally Indicators
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setting.autotarget.name = Auto-Zielauswahl
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setting.autotarget.name = Auto-Zielauswahl
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setting.fpscap.name = Max FPS
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setting.fpscap.name = Max FPS
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@@ -424,6 +425,7 @@ setting.sensitivity.name = Controller-Empfindlichkeit
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setting.saveinterval.name = Autosave Häufigkeit
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setting.saveinterval.name = Autosave Häufigkeit
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setting.seconds = {0} Sekunden
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setting.seconds = {0} Sekunden
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setting.fullscreen.name = Vollbild
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setting.fullscreen.name = Vollbild
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setting.borderless.name = Borderless Window
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setting.fps.name = Zeige FPS
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setting.fps.name = Zeige FPS
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setting.vsync.name = VSync
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setting.vsync.name = VSync
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setting.lasers.name = Zeige Stromlaser
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setting.lasers.name = Zeige Stromlaser
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@@ -593,10 +595,12 @@ block.water.name = Wasser
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block.tar.name = Teer
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block.tar.name = Teer
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block.stone.name = Stein
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block.stone.name = Stein
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block.sand.name = Sand
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block.sand.name = Sand
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block.darksand.name = Dark Sand
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block.ice.name = Eis
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block.ice.name = Eis
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block.snow.name = Schnee
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block.snow.name = Schnee
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block.craters.name = Craters
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block.craters.name = Craters
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block.sand-water.name = Sand water
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block.sand-water.name = Sand water
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block.darksand-water.name = Dark Sand Water
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block.char.name = Char
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block.char.name = Char
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block.holostone.name = Holo stone
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block.holostone.name = Holo stone
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block.ice-snow.name = Ice Snow
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block.ice-snow.name = Ice Snow
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@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Große Thorium-Mauer
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block.door.name = Tür
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block.door.name = Tür
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block.door-large.name = Große Tür
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block.door-large.name = Große Tür
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block.duo.name = Duo
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block.duo.name = Duo
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block.scorch.name = Scorch
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block.scatter.name = Scatter
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block.scatter.name = Scatter
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block.hail.name = Hail
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block.hail.name = Hail
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block.lancer.name = Lancer
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block.lancer.name = Lancer
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@@ -406,6 +406,7 @@ category.crafting = Fabricación
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category.shooting = Disparo
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category.shooting = Disparo
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category.optional = Mejoras Opcionales
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category.optional = Mejoras Opcionales
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setting.animatedwater.name = Animated Water
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setting.animatedwater.name = Animated Water
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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setting.indicators.name = Ally Indicators
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setting.indicators.name = Ally Indicators
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setting.autotarget.name = Auto apuntado
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setting.autotarget.name = Auto apuntado
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setting.fpscap.name = Máx FPS
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setting.fpscap.name = Máx FPS
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@@ -424,6 +425,7 @@ setting.sensitivity.name = Sensibilidad del Control
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setting.saveinterval.name = Intervalo del Auto-guardado
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setting.saveinterval.name = Intervalo del Auto-guardado
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setting.seconds = {0} Segundos
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setting.seconds = {0} Segundos
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setting.fullscreen.name = Pantalla Completa
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setting.fullscreen.name = Pantalla Completa
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setting.borderless.name = Borderless Window
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setting.fps.name = Mostrar FPS
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setting.fps.name = Mostrar FPS
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setting.vsync.name = VSync
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setting.vsync.name = VSync
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setting.lasers.name = Mostrar Energía de los Láseres
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setting.lasers.name = Mostrar Energía de los Láseres
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@@ -593,10 +595,12 @@ block.water.name = Agua
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block.tar.name = Alquitrán
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block.tar.name = Alquitrán
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block.stone.name = Piedra
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block.stone.name = Piedra
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block.sand.name = Arena
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block.sand.name = Arena
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block.darksand.name = Dark Sand
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block.ice.name = Hielo
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block.ice.name = Hielo
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block.snow.name = Nieve
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block.snow.name = Nieve
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block.craters.name = Craters
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block.craters.name = Craters
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block.sand-water.name = Sand water
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block.sand-water.name = Sand water
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block.darksand-water.name = Dark Sand Water
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block.char.name = Char
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block.char.name = Char
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block.holostone.name = Holo stone
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block.holostone.name = Holo stone
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block.ice-snow.name = Ice Snow
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block.ice-snow.name = Ice Snow
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@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Pared de Torio grande
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block.door.name = Puerta
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block.door.name = Puerta
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block.door-large.name = Puerta Larga
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block.door-large.name = Puerta Larga
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block.duo.name = Dúo
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block.duo.name = Dúo
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block.scorch.name = Scorch
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block.scatter.name = Scatter
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block.scatter.name = Scatter
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block.hail.name = Granizo
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block.hail.name = Granizo
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block.lancer.name = Lancero
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block.lancer.name = Lancero
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@@ -406,6 +406,7 @@ category.crafting = Fabrication
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category.shooting = Défense
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category.shooting = Défense
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category.optional = Optional Enhancements
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category.optional = Optional Enhancements
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setting.animatedwater.name = Animated Water
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setting.animatedwater.name = Animated Water
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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setting.indicators.name = Ally Indicators
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setting.indicators.name = Ally Indicators
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setting.autotarget.name = Visée automatique
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setting.autotarget.name = Visée automatique
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setting.fpscap.name = Max FPS
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setting.fpscap.name = Max FPS
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@@ -424,6 +425,7 @@ setting.sensitivity.name = Sensibilité de la manette
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setting.saveinterval.name = Intervalle des sauvegardes auto
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setting.saveinterval.name = Intervalle des sauvegardes auto
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setting.seconds = {0} secondes
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setting.seconds = {0} secondes
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setting.fullscreen.name = Plein écran
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setting.fullscreen.name = Plein écran
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setting.borderless.name = Borderless Window
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setting.fps.name = Afficher FPS
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setting.fps.name = Afficher FPS
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setting.vsync.name = VSync
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setting.vsync.name = VSync
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setting.lasers.name = Afficher les rayons des lasers
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setting.lasers.name = Afficher les rayons des lasers
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@@ -593,10 +595,12 @@ block.water.name = Eau
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block.tar.name = Pétrole
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block.tar.name = Pétrole
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block.stone.name = Roche
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block.stone.name = Roche
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block.sand.name = Sable
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block.sand.name = Sable
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block.darksand.name = Dark Sand
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block.ice.name = glace
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block.ice.name = glace
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block.snow.name = Neige
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block.snow.name = Neige
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block.craters.name = Craters
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block.craters.name = Craters
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block.sand-water.name = Sand water
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block.sand-water.name = Sand water
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block.darksand-water.name = Dark Sand Water
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block.char.name = Char
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block.char.name = Char
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block.holostone.name = Holo stone
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block.holostone.name = Holo stone
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block.ice-snow.name = Ice Snow
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block.ice-snow.name = Ice Snow
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@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Mur en Thorium large
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block.door.name = Porte
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block.door.name = Porte
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block.door-large.name = Grande porte
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block.door-large.name = Grande porte
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block.duo.name = Duo
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block.duo.name = Duo
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block.scorch.name = Scorch
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block.scatter.name = Scatter
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block.scatter.name = Scatter
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block.hail.name = Hail
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block.hail.name = Hail
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block.lancer.name = Lancier
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block.lancer.name = Lancier
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@@ -406,6 +406,7 @@ category.crafting = Fabrication
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category.shooting = Défense
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category.shooting = Défense
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category.optional = Améliorations facultatives
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category.optional = Améliorations facultatives
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setting.animatedwater.name = Animated Water
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setting.animatedwater.name = Animated Water
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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setting.indicators.name = Indicateurs d'alliés
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setting.indicators.name = Indicateurs d'alliés
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setting.autotarget.name = Visée automatique
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setting.autotarget.name = Visée automatique
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setting.fpscap.name = Max FPS
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setting.fpscap.name = Max FPS
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@@ -424,6 +425,7 @@ setting.sensitivity.name = Contôle de la sensibilité
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setting.saveinterval.name = Intervalle des sauvegardes auto
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setting.saveinterval.name = Intervalle des sauvegardes auto
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setting.seconds = {0} Secondes
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setting.seconds = {0} Secondes
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setting.fullscreen.name = Plein écran
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setting.fullscreen.name = Plein écran
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setting.borderless.name = Borderless Window
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setting.fps.name = Afficher FPS
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setting.fps.name = Afficher FPS
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setting.vsync.name = VSync
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setting.vsync.name = VSync
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setting.lasers.name = Afficher les rayons des lasers
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setting.lasers.name = Afficher les rayons des lasers
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@@ -593,10 +595,12 @@ block.water.name = Eau
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block.tar.name = Pétrole
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block.tar.name = Pétrole
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block.stone.name = Roche
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block.stone.name = Roche
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block.sand.name = Sable
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block.sand.name = Sable
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block.darksand.name = Dark Sand
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block.ice.name = Glace
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block.ice.name = Glace
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block.snow.name = Neige
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block.snow.name = Neige
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block.craters.name = Craters
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block.craters.name = Craters
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block.sand-water.name = Sand water
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block.sand-water.name = Sand water
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block.darksand-water.name = Dark Sand Water
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block.char.name = Char
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block.char.name = Char
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block.holostone.name = Holo stone
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block.holostone.name = Holo stone
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block.ice-snow.name = Ice Snow
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block.ice-snow.name = Ice Snow
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@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Mur en Thorium large
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block.door.name = Porte
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block.door.name = Porte
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block.door-large.name = Grande porte
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block.door-large.name = Grande porte
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block.duo.name = Duo
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block.duo.name = Duo
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block.scorch.name = Scorch
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block.scatter.name = Scatter
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block.scatter.name = Scatter
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block.hail.name = Hail
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block.hail.name = Hail
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block.lancer.name = Lancer
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block.lancer.name = Lancer
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@@ -406,6 +406,7 @@ category.crafting = Crafting
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category.shooting = Shooting
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category.shooting = Shooting
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category.optional = Optional Enhancements
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category.optional = Optional Enhancements
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setting.animatedwater.name = Animated Water
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setting.animatedwater.name = Animated Water
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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setting.indicators.name = Ally Indicators
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setting.indicators.name = Ally Indicators
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setting.autotarget.name = Auto-Target
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setting.autotarget.name = Auto-Target
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setting.fpscap.name = Max FPS
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setting.fpscap.name = Max FPS
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@@ -424,6 +425,7 @@ setting.sensitivity.name = Sensitivitas Pengendali
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setting.saveinterval.name = Waktu Simpan Otomatis
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setting.saveinterval.name = Waktu Simpan Otomatis
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setting.seconds = {0} Detik
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setting.seconds = {0} Detik
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setting.fullscreen.name = Layar Penuh
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setting.fullscreen.name = Layar Penuh
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setting.borderless.name = Borderless Window
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setting.fps.name = Tunjukkan FPS
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setting.fps.name = Tunjukkan FPS
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setting.vsync.name = VSync
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setting.vsync.name = VSync
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setting.lasers.name = Tampilkan Laser Tenaga
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setting.lasers.name = Tampilkan Laser Tenaga
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@@ -593,10 +595,12 @@ block.water.name = water
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block.tar.name = Tar
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block.tar.name = Tar
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block.stone.name = stone
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block.stone.name = stone
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block.sand.name = sand
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block.sand.name = sand
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block.darksand.name = Dark Sand
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block.ice.name = ice
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block.ice.name = ice
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block.snow.name = snow
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block.snow.name = snow
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block.craters.name = Craters
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block.craters.name = Craters
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block.sand-water.name = Sand water
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block.sand-water.name = Sand water
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block.darksand-water.name = Dark Sand Water
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block.char.name = Char
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block.char.name = Char
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block.holostone.name = Holo stone
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block.holostone.name = Holo stone
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block.ice-snow.name = Ice Snow
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block.ice-snow.name = Ice Snow
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@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Large Thorium Wall
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block.door.name = pintu
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block.door.name = pintu
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block.door-large.name = pintu besar
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block.door-large.name = pintu besar
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block.duo.name = Duo
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block.duo.name = Duo
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block.scorch.name = Scorch
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block.scatter.name = Scatter
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block.scatter.name = Scatter
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block.hail.name = Hail
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block.hail.name = Hail
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block.lancer.name = Lancer
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block.lancer.name = Lancer
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@@ -406,6 +406,7 @@ category.crafting = Produzione
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category.shooting = Potenza di fuoco
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category.shooting = Potenza di fuoco
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category.optional = Optional Enhancements
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category.optional = Optional Enhancements
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setting.animatedwater.name = Animated Water
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setting.animatedwater.name = Animated Water
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||||||
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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||||||
setting.indicators.name = Ally Indicators
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setting.indicators.name = Ally Indicators
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setting.autotarget.name = Auto-Target
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setting.autotarget.name = Auto-Target
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setting.fpscap.name = Limite FPS
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setting.fpscap.name = Limite FPS
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@@ -424,6 +425,7 @@ setting.sensitivity.name = Sensibilità del controller
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setting.saveinterval.name = Intervallo di salvataggio automatico
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setting.saveinterval.name = Intervallo di salvataggio automatico
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setting.seconds = {0} Secondi
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setting.seconds = {0} Secondi
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||||||
setting.fullscreen.name = Schermo Intero
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setting.fullscreen.name = Schermo Intero
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||||||
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setting.borderless.name = Borderless Window
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||||||
setting.fps.name = Mostra FPS
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setting.fps.name = Mostra FPS
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||||||
setting.vsync.name = VSync
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setting.vsync.name = VSync
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||||||
setting.lasers.name = Mostra Laser Energetici
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setting.lasers.name = Mostra Laser Energetici
|
||||||
@@ -593,10 +595,12 @@ block.water.name = acqua
|
|||||||
block.tar.name = Tar
|
block.tar.name = Tar
|
||||||
block.stone.name = pietra
|
block.stone.name = pietra
|
||||||
block.sand.name = sabbia
|
block.sand.name = sabbia
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = ghiaccio
|
block.ice.name = ghiaccio
|
||||||
block.snow.name = neve
|
block.snow.name = neve
|
||||||
block.craters.name = Craters
|
block.craters.name = Craters
|
||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Muro grande di torio
|
|||||||
block.door.name = porta
|
block.door.name = porta
|
||||||
block.door-large.name = Porta grande
|
block.door-large.name = Porta grande
|
||||||
block.duo.name = Duo
|
block.duo.name = Duo
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = Bombardiere
|
block.hail.name = Bombardiere
|
||||||
block.lancer.name = Idrogetto
|
block.lancer.name = Idrogetto
|
||||||
|
|||||||
@@ -14,7 +14,6 @@ screenshot = スクリーンショットを {0} に保存しました。
|
|||||||
gameover = ゲームオーバー
|
gameover = ゲームオーバー
|
||||||
gameover.pvp = [accent] {0}[] チームの勝利!
|
gameover.pvp = [accent] {0}[] チームの勝利!
|
||||||
highscore = [accent]ハイスコアを記録!
|
highscore = [accent]ハイスコアを記録!
|
||||||
|
|
||||||
stat.wave = 防衛したウェーブ:[accent] {0}
|
stat.wave = 防衛したウェーブ:[accent] {0}
|
||||||
stat.enemiesDestroyed = 敵による破壊数:[accent] {0}
|
stat.enemiesDestroyed = 敵による破壊数:[accent] {0}
|
||||||
stat.built = 建設した建造物数:[accent] {0}
|
stat.built = 建設した建造物数:[accent] {0}
|
||||||
@@ -22,10 +21,8 @@ stat.destroyed = 破壊した建造物数:[accent] {0}
|
|||||||
stat.deconstructed = 解体した建造物数:[accent] {0}
|
stat.deconstructed = 解体した建造物数:[accent] {0}
|
||||||
stat.delivered = 獲得した資源:
|
stat.delivered = 獲得した資源:
|
||||||
stat.rank = ランク: [accent]{0}
|
stat.rank = ランク: [accent]{0}
|
||||||
|
|
||||||
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
|
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
|
||||||
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
|
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
|
||||||
|
|
||||||
map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか?
|
map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか?
|
||||||
level.highscore = ハイスコア: [accent]{0}
|
level.highscore = ハイスコア: [accent]{0}
|
||||||
level.select = レベル選択
|
level.select = レベル選択
|
||||||
@@ -196,7 +193,7 @@ editor.waves = ウェーブ:
|
|||||||
waves.title = ウェーブ
|
waves.title = ウェーブ
|
||||||
waves.remove = 削除
|
waves.remove = 削除
|
||||||
waves.never = <永久>
|
waves.never = <永久>
|
||||||
waves.every =
|
waves.every = every
|
||||||
waves.waves = ウェーブごとに出現
|
waves.waves = ウェーブごとに出現
|
||||||
waves.perspawn = スポーン
|
waves.perspawn = スポーン
|
||||||
waves.to = から
|
waves.to = から
|
||||||
@@ -409,6 +406,7 @@ category.crafting = 製作速度
|
|||||||
category.shooting = 攻撃速度
|
category.shooting = 攻撃速度
|
||||||
category.optional = 機能強化オプション
|
category.optional = 機能強化オプション
|
||||||
setting.animatedwater.name = 水のアニメーション
|
setting.animatedwater.name = 水のアニメーション
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = 味方の方角表示
|
setting.indicators.name = 味方の方角表示
|
||||||
setting.autotarget.name = 自動ターゲット
|
setting.autotarget.name = 自動ターゲット
|
||||||
setting.fpscap.name = 最大FPS
|
setting.fpscap.name = 最大FPS
|
||||||
@@ -427,6 +425,7 @@ setting.sensitivity.name = 操作感度
|
|||||||
setting.saveinterval.name = 自動保存間隔
|
setting.saveinterval.name = 自動保存間隔
|
||||||
setting.seconds = {0} 秒
|
setting.seconds = {0} 秒
|
||||||
setting.fullscreen.name = フルスクリーン
|
setting.fullscreen.name = フルスクリーン
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = FPSを表示
|
setting.fps.name = FPSを表示
|
||||||
setting.vsync.name = VSync
|
setting.vsync.name = VSync
|
||||||
setting.lasers.name = 電力レーザーを表示
|
setting.lasers.name = 電力レーザーを表示
|
||||||
@@ -570,8 +569,8 @@ block.salt.name = 岩塩氷河
|
|||||||
block.sandrocks.name = 砂岩
|
block.sandrocks.name = 砂岩
|
||||||
block.spore-pine.name = 胞子の松の木
|
block.spore-pine.name = 胞子の松の木
|
||||||
block.sporerocks.name = 胞子の岩
|
block.sporerocks.name = 胞子の岩
|
||||||
block.snowrock.name = Snow Rock
|
|
||||||
block.rock.name = 岩
|
block.rock.name = 岩
|
||||||
|
block.snowrock.name = Snow Rock
|
||||||
block.shale.name = 泥板岩
|
block.shale.name = 泥板岩
|
||||||
block.shale-boulder.name = 泥板岩の丸石
|
block.shale-boulder.name = 泥板岩の丸石
|
||||||
block.moss.name = コケ
|
block.moss.name = コケ
|
||||||
@@ -596,10 +595,12 @@ block.water.name = 水
|
|||||||
block.tar.name = タール
|
block.tar.name = タール
|
||||||
block.stone.name = 石
|
block.stone.name = 石
|
||||||
block.sand.name = 砂
|
block.sand.name = 砂
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = 氷
|
block.ice.name = 氷
|
||||||
block.snow.name = 雪
|
block.snow.name = 雪
|
||||||
block.craters.name = クレーター
|
block.craters.name = クレーター
|
||||||
block.sand-water.name = 濁った水
|
block.sand-water.name = 濁った水
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = 焦げ跡
|
block.char.name = 焦げ跡
|
||||||
block.holostone.name = ホロストーン
|
block.holostone.name = ホロストーン
|
||||||
block.ice-snow.name = 雪氷
|
block.ice-snow.name = 雪氷
|
||||||
@@ -631,6 +632,7 @@ block.thorium-wall-large.name = 大きなトリウムの壁
|
|||||||
block.door.name = ドア
|
block.door.name = ドア
|
||||||
block.door-large.name = 大きなドア
|
block.door-large.name = 大きなドア
|
||||||
block.duo.name = デュオ
|
block.duo.name = デュオ
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = スキャッター
|
block.scatter.name = スキャッター
|
||||||
block.hail.name = ヘイル
|
block.hail.name = ヘイル
|
||||||
block.lancer.name = ランサー
|
block.lancer.name = ランサー
|
||||||
@@ -856,7 +858,6 @@ block.wraith-factory.description = 高速で突撃攻撃が可能な迎撃ユニ
|
|||||||
block.ghoul-factory.description = 大型の爆撃機のグールを製造します。
|
block.ghoul-factory.description = 大型の爆撃機のグールを製造します。
|
||||||
block.dagger-factory.description = 基本的な地上ユニットのダガーを製造します。
|
block.dagger-factory.description = 基本的な地上ユニットのダガーを製造します。
|
||||||
block.titan-factory.description = 改良された武装地上ユニットのタイタンを製造します。
|
block.titan-factory.description = 改良された武装地上ユニットのタイタンを製造します。
|
||||||
|
|
||||||
block.fortress-factory.description = 大型の砲撃地上ユニットのフォートレスを製造します。
|
block.fortress-factory.description = 大型の砲撃地上ユニットのフォートレスを製造します。
|
||||||
block.revenant-factory.description = 大型のレーザー航空ユニットのレベナントを製造します。
|
block.revenant-factory.description = 大型のレーザー航空ユニットのレベナントを製造します。
|
||||||
block.repair-point.description = 近くの負傷したユニットを修復します。
|
block.repair-point.description = 近くの負傷したユニットを修復します。
|
||||||
|
|||||||
@@ -198,6 +198,12 @@ waves.waves = 웨이브마다
|
|||||||
waves.perspawn = 스폰.
|
waves.perspawn = 스폰.
|
||||||
waves.to = 부터
|
waves.to = 부터
|
||||||
waves.boss = 이 몹은 보스임.
|
waves.boss = 이 몹은 보스임.
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<기본값>
|
editor.default = [LIGHT_GRAY]<기본값>
|
||||||
edit = 편집...
|
edit = 편집...
|
||||||
editor.name = 이름:
|
editor.name = 이름:
|
||||||
@@ -207,6 +213,7 @@ editor.errorload = [accent]{0} 파일을 불러오는데 실패했습니다.
|
|||||||
editor.errorsave = [accent]{0} 파일을 저장하는데 실패했습니다.
|
editor.errorsave = [accent]{0} 파일을 저장하는데 실패했습니다.
|
||||||
editor.errorname = 맵에 이름이 지정되어 있지 않습니다.
|
editor.errorname = 맵에 이름이 지정되어 있지 않습니다.
|
||||||
editor.update = 업데이트
|
editor.update = 업데이트
|
||||||
|
editor.randomize = Randomize
|
||||||
editor.apply = 적용
|
editor.apply = 적용
|
||||||
editor.generate = 생성
|
editor.generate = 생성
|
||||||
editor.resize = 맵 크기조정
|
editor.resize = 맵 크기조정
|
||||||
@@ -250,12 +257,12 @@ filter.option.threshold = 문지방
|
|||||||
filter.option.circle-scale = 둥근 크기
|
filter.option.circle-scale = 둥근 크기
|
||||||
filter.option.octaves = 옥타보스
|
filter.option.octaves = 옥타보스
|
||||||
filter.option.falloff = 절벽
|
filter.option.falloff = 절벽
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = 바닥
|
filter.option.floor = 바닥
|
||||||
filter.option.wall = 벽
|
filter.option.wall = 벽
|
||||||
filter.option.ore = 자원
|
filter.option.ore = 자원
|
||||||
filter.option.floor2 = 2번째 바닥
|
filter.option.floor2 = 2번째 바닥
|
||||||
filter.option.threshold2 = 2번째 문지방
|
filter.option.threshold2 = 2번째 문지방
|
||||||
filter.option.block = Block
|
|
||||||
width = 넓이:
|
width = 넓이:
|
||||||
height = 높이:
|
height = 높이:
|
||||||
menu = 메뉴
|
menu = 메뉴
|
||||||
@@ -399,6 +406,7 @@ category.crafting = 제작
|
|||||||
category.shooting = 사격
|
category.shooting = 사격
|
||||||
category.optional = 보조 아이템
|
category.optional = 보조 아이템
|
||||||
setting.animatedwater.name = 움직이는 물
|
setting.animatedwater.name = 움직이는 물
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = 아군/적 인디게이터 표시
|
setting.indicators.name = 아군/적 인디게이터 표시
|
||||||
setting.autotarget.name = 자동 조준
|
setting.autotarget.name = 자동 조준
|
||||||
setting.fpscap.name = 최대 FPS
|
setting.fpscap.name = 최대 FPS
|
||||||
@@ -417,6 +425,7 @@ setting.sensitivity.name = 컨트롤러 감도
|
|||||||
setting.saveinterval.name = 자동저장 간격
|
setting.saveinterval.name = 자동저장 간격
|
||||||
setting.seconds = 초
|
setting.seconds = 초
|
||||||
setting.fullscreen.name = 전체 화면
|
setting.fullscreen.name = 전체 화면
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = FPS 표시
|
setting.fps.name = FPS 표시
|
||||||
setting.vsync.name = VSync 활성화
|
setting.vsync.name = VSync 활성화
|
||||||
setting.lasers.name = 전력 노드 레이저 표시
|
setting.lasers.name = 전력 노드 레이저 표시
|
||||||
@@ -561,12 +570,12 @@ block.sandrocks.name = 모래 바위
|
|||||||
block.spore-pine.name = 포자 소나무
|
block.spore-pine.name = 포자 소나무
|
||||||
block.sporerocks.name = 포자 바위
|
block.sporerocks.name = 포자 바위
|
||||||
block.rock.name = 바위
|
block.rock.name = 바위
|
||||||
|
block.snowrock.name = Snow Rock
|
||||||
block.shale.name = 이판암
|
block.shale.name = 이판암
|
||||||
block.shale-boulder.name = 둥근 이판암
|
block.shale-boulder.name = 둥근 이판암
|
||||||
block.moss.name = 이끼
|
block.moss.name = 이끼
|
||||||
block.spore-moss.name = 포자 이끼
|
block.spore-moss.name = 포자 이끼
|
||||||
block.shalerocks.name = 이판암 바위
|
block.shalerocks.name = 이판암 바위
|
||||||
block.snowrock.name = Snow Rock
|
|
||||||
block.scrap-wall.name = 조각벽
|
block.scrap-wall.name = 조각벽
|
||||||
block.scrap-wall-large.name = 큰 조각벽
|
block.scrap-wall-large.name = 큰 조각벽
|
||||||
block.scrap-wall-huge.name = 거대한 조각 벽
|
block.scrap-wall-huge.name = 거대한 조각 벽
|
||||||
@@ -586,10 +595,12 @@ block.water.name = 물
|
|||||||
block.tar.name = 타르
|
block.tar.name = 타르
|
||||||
block.stone.name = 돌
|
block.stone.name = 돌
|
||||||
block.sand.name = 모래
|
block.sand.name = 모래
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = 얼음
|
block.ice.name = 얼음
|
||||||
block.snow.name = 눈
|
block.snow.name = 눈
|
||||||
block.craters.name = 크레이터
|
block.craters.name = 크레이터
|
||||||
block.sand-water.name = 젖은모래
|
block.sand-water.name = 젖은모래
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = 숯
|
block.char.name = 숯
|
||||||
block.holostone.name = 홀로스톤
|
block.holostone.name = 홀로스톤
|
||||||
block.ice-snow.name = 얼음눈
|
block.ice-snow.name = 얼음눈
|
||||||
@@ -621,6 +632,7 @@ block.thorium-wall-large.name = 대형 토륨벽
|
|||||||
block.door.name = 문
|
block.door.name = 문
|
||||||
block.door-large.name = 대형문
|
block.door-large.name = 대형문
|
||||||
block.duo.name = 듀오
|
block.duo.name = 듀오
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = 헤일
|
block.hail.name = 헤일
|
||||||
block.lancer.name = 랜서
|
block.lancer.name = 랜서
|
||||||
|
|||||||
@@ -406,6 +406,7 @@ category.crafting = Crafting
|
|||||||
category.shooting = Shooting
|
category.shooting = Shooting
|
||||||
category.optional = Optional Enhancements
|
category.optional = Optional Enhancements
|
||||||
setting.animatedwater.name = Animated Water
|
setting.animatedwater.name = Animated Water
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = Ally Indicators
|
setting.indicators.name = Ally Indicators
|
||||||
setting.autotarget.name = Auto-Target
|
setting.autotarget.name = Auto-Target
|
||||||
setting.fpscap.name = Max FPS
|
setting.fpscap.name = Max FPS
|
||||||
@@ -424,6 +425,7 @@ setting.sensitivity.name = Controller Sensitivity
|
|||||||
setting.saveinterval.name = Autosave Interval
|
setting.saveinterval.name = Autosave Interval
|
||||||
setting.seconds = {0} Seconds
|
setting.seconds = {0} Seconds
|
||||||
setting.fullscreen.name = Fullscreen
|
setting.fullscreen.name = Fullscreen
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = Show FPS
|
setting.fps.name = Show FPS
|
||||||
setting.vsync.name = VSync
|
setting.vsync.name = VSync
|
||||||
setting.lasers.name = Show Power Lasers
|
setting.lasers.name = Show Power Lasers
|
||||||
@@ -593,10 +595,12 @@ block.water.name = Water
|
|||||||
block.tar.name = Tar
|
block.tar.name = Tar
|
||||||
block.stone.name = Stone
|
block.stone.name = Stone
|
||||||
block.sand.name = Dark Sand
|
block.sand.name = Dark Sand
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = Ice
|
block.ice.name = Ice
|
||||||
block.snow.name = Snow
|
block.snow.name = Snow
|
||||||
block.craters.name = Craters
|
block.craters.name = Craters
|
||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Large Thorium Wall
|
|||||||
block.door.name = Door
|
block.door.name = Door
|
||||||
block.door-large.name = Large Door
|
block.door-large.name = Large Door
|
||||||
block.duo.name = Duo
|
block.duo.name = Duo
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = Hail
|
block.hail.name = Hail
|
||||||
block.lancer.name = Lancer
|
block.lancer.name = Lancer
|
||||||
|
|||||||
@@ -406,6 +406,7 @@ category.crafting = Przetwórstwo
|
|||||||
category.shooting = Strzelanie
|
category.shooting = Strzelanie
|
||||||
category.optional = Ulepszenia Nieobowiąskowe
|
category.optional = Ulepszenia Nieobowiąskowe
|
||||||
setting.animatedwater.name = Animated Water
|
setting.animatedwater.name = Animated Water
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = Wskaźniki Przyjaciół
|
setting.indicators.name = Wskaźniki Przyjaciół
|
||||||
setting.autotarget.name = Automatyczne Celowanie
|
setting.autotarget.name = Automatyczne Celowanie
|
||||||
setting.fpscap.name = Maksymalny FPS
|
setting.fpscap.name = Maksymalny FPS
|
||||||
@@ -424,6 +425,7 @@ setting.sensitivity.name = Czułość kontrolera
|
|||||||
setting.saveinterval.name = Interwał automatycznego zapisywania
|
setting.saveinterval.name = Interwał automatycznego zapisywania
|
||||||
setting.seconds = Sekundy
|
setting.seconds = Sekundy
|
||||||
setting.fullscreen.name = Pełny ekran
|
setting.fullscreen.name = Pełny ekran
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = Widoczny licznik FPS
|
setting.fps.name = Widoczny licznik FPS
|
||||||
setting.vsync.name = Synchronizacja pionowa
|
setting.vsync.name = Synchronizacja pionowa
|
||||||
setting.lasers.name = Pokaż lasery zasilające
|
setting.lasers.name = Pokaż lasery zasilające
|
||||||
@@ -593,10 +595,12 @@ block.water.name = Woda
|
|||||||
block.tar.name = Smoła
|
block.tar.name = Smoła
|
||||||
block.stone.name = Kamień
|
block.stone.name = Kamień
|
||||||
block.sand.name = Piasek
|
block.sand.name = Piasek
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = Lód
|
block.ice.name = Lód
|
||||||
block.snow.name = Śnieg
|
block.snow.name = Śnieg
|
||||||
block.craters.name = Craters
|
block.craters.name = Craters
|
||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Duża Torowa Ściana
|
|||||||
block.door.name = Drzwi
|
block.door.name = Drzwi
|
||||||
block.door-large.name = Duże drzwi
|
block.door-large.name = Duże drzwi
|
||||||
block.duo.name = Podwójne działko
|
block.duo.name = Podwójne działko
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = Święte działko
|
block.hail.name = Święte działko
|
||||||
block.lancer.name = Lancer
|
block.lancer.name = Lancer
|
||||||
|
|||||||
@@ -406,6 +406,7 @@ category.crafting = Construindo
|
|||||||
category.shooting = Atirando
|
category.shooting = Atirando
|
||||||
category.optional = Melhoras opcionais
|
category.optional = Melhoras opcionais
|
||||||
setting.animatedwater.name = Animated Water
|
setting.animatedwater.name = Animated Water
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = Ally Indicators
|
setting.indicators.name = Ally Indicators
|
||||||
setting.autotarget.name = Alvo automatico
|
setting.autotarget.name = Alvo automatico
|
||||||
setting.fpscap.name = FPS Maximo
|
setting.fpscap.name = FPS Maximo
|
||||||
@@ -424,6 +425,7 @@ setting.sensitivity.name = Sensibilidade do Controle
|
|||||||
setting.saveinterval.name = Intervalo de autosalvamento
|
setting.saveinterval.name = Intervalo de autosalvamento
|
||||||
setting.seconds = {0} Segundos
|
setting.seconds = {0} Segundos
|
||||||
setting.fullscreen.name = Tela Cheia
|
setting.fullscreen.name = Tela Cheia
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = Mostrar FPS
|
setting.fps.name = Mostrar FPS
|
||||||
setting.vsync.name = VSync
|
setting.vsync.name = VSync
|
||||||
setting.lasers.name = Mostrar lasers
|
setting.lasers.name = Mostrar lasers
|
||||||
@@ -593,10 +595,12 @@ block.water.name = Água
|
|||||||
block.tar.name = Tar
|
block.tar.name = Tar
|
||||||
block.stone.name = Pedra
|
block.stone.name = Pedra
|
||||||
block.sand.name = Areia
|
block.sand.name = Areia
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = Gelo
|
block.ice.name = Gelo
|
||||||
block.snow.name = Neve
|
block.snow.name = Neve
|
||||||
block.craters.name = Craters
|
block.craters.name = Craters
|
||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Parede larga de tório
|
|||||||
block.door.name = Porta
|
block.door.name = Porta
|
||||||
block.door-large.name = Porta Grande
|
block.door-large.name = Porta Grande
|
||||||
block.duo.name = Dupla
|
block.duo.name = Dupla
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = Hail
|
block.hail.name = Hail
|
||||||
block.lancer.name = Lancador
|
block.lancer.name = Lancador
|
||||||
|
|||||||
@@ -21,10 +21,8 @@ stat.destroyed = Строений уничтожено:[accent] {0}
|
|||||||
stat.deconstructed = Строений деконструировано:[accent] {0}
|
stat.deconstructed = Строений деконструировано:[accent] {0}
|
||||||
stat.delivered = Ресурсов добыто:
|
stat.delivered = Ресурсов добыто:
|
||||||
stat.rank = Финальный Счёт: [accent]{0}
|
stat.rank = Финальный Счёт: [accent]{0}
|
||||||
|
|
||||||
placeline = Вы выбрали блок.\nВы можете[accent] строить в линию[], сначало[accent] удерживая палец в течение нескольких секунд[] и потом перетаскивая его.\n\nПопробуйте.
|
placeline = Вы выбрали блок.\nВы можете[accent] строить в линию[], сначало[accent] удерживая палец в течение нескольких секунд[] и потом перетаскивая его.\n\nПопробуйте.
|
||||||
removearea = Вы выбрали режим удаления.\nВы можете[accent] удалать блоки по прямоугольнику[], [accent]удерживая палец несколько секунд[] и потом перетаскивая его.\n\nПопробуйте.
|
removearea = Вы выбрали режим удаления.\nВы можете[accent] удалать блоки по прямоугольнику[], [accent]удерживая палец несколько секунд[] и потом перетаскивая его.\n\nПопробуйте.
|
||||||
|
|
||||||
map.delete = Вы действительно хотите удалить карту "[accent]{0}[]"?
|
map.delete = Вы действительно хотите удалить карту "[accent]{0}[]"?
|
||||||
level.highscore = Рекорд: [accent]{0}
|
level.highscore = Рекорд: [accent]{0}
|
||||||
level.select = Выбор карты
|
level.select = Выбор карты
|
||||||
@@ -408,6 +406,7 @@ category.crafting = Ввод/вывод
|
|||||||
category.shooting = Cтрельба
|
category.shooting = Cтрельба
|
||||||
category.optional = Дополнительные улучшения
|
category.optional = Дополнительные улучшения
|
||||||
setting.animatedwater.name = Анимированная вода
|
setting.animatedwater.name = Анимированная вода
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = Показывать в сторону союзников и врагов
|
setting.indicators.name = Показывать в сторону союзников и врагов
|
||||||
setting.autotarget.name = Авто-стрельба
|
setting.autotarget.name = Авто-стрельба
|
||||||
setting.fpscap.name = Макс. FPS
|
setting.fpscap.name = Макс. FPS
|
||||||
@@ -426,6 +425,7 @@ setting.sensitivity.name = Чувствительность контроллер
|
|||||||
setting.saveinterval.name = Интервал автосохранения
|
setting.saveinterval.name = Интервал автосохранения
|
||||||
setting.seconds = {0} Секунд
|
setting.seconds = {0} Секунд
|
||||||
setting.fullscreen.name = Полноэкранный режим
|
setting.fullscreen.name = Полноэкранный режим
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = Показывать FPS
|
setting.fps.name = Показывать FPS
|
||||||
setting.vsync.name = Верт. синхронизация
|
setting.vsync.name = Верт. синхронизация
|
||||||
setting.lasers.name = Показывать энергию лазеров
|
setting.lasers.name = Показывать энергию лазеров
|
||||||
@@ -595,10 +595,12 @@ block.water.name = Вода
|
|||||||
block.tar.name = Дёготь
|
block.tar.name = Дёготь
|
||||||
block.stone.name = Камень
|
block.stone.name = Камень
|
||||||
block.sand.name = Тёмный песок
|
block.sand.name = Тёмный песок
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = Лёд
|
block.ice.name = Лёд
|
||||||
block.snow.name = Снег
|
block.snow.name = Снег
|
||||||
block.craters.name = Кратеры
|
block.craters.name = Кратеры
|
||||||
block.sand-water.name = Песок с водой
|
block.sand-water.name = Песок с водой
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Выжженная Земля
|
block.char.name = Выжженная Земля
|
||||||
block.holostone.name = Голографический камень
|
block.holostone.name = Голографический камень
|
||||||
block.ice-snow.name = Ледяной Снег
|
block.ice-snow.name = Ледяной Снег
|
||||||
|
|||||||
@@ -406,6 +406,7 @@ category.crafting = uretim
|
|||||||
category.shooting = sikma
|
category.shooting = sikma
|
||||||
category.optional = Optional Enhancements
|
category.optional = Optional Enhancements
|
||||||
setting.animatedwater.name = Animated Water
|
setting.animatedwater.name = Animated Water
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = Ally Indicators
|
setting.indicators.name = Ally Indicators
|
||||||
setting.autotarget.name = Auto-Target
|
setting.autotarget.name = Auto-Target
|
||||||
setting.fpscap.name = Max FPS
|
setting.fpscap.name = Max FPS
|
||||||
@@ -424,6 +425,7 @@ setting.sensitivity.name = Kumanda hassasligi
|
|||||||
setting.saveinterval.name = Otomatik kaydetme suresi
|
setting.saveinterval.name = Otomatik kaydetme suresi
|
||||||
setting.seconds = {0} Saniye
|
setting.seconds = {0} Saniye
|
||||||
setting.fullscreen.name = Tam ekran
|
setting.fullscreen.name = Tam ekran
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = FPS'i goster
|
setting.fps.name = FPS'i goster
|
||||||
setting.vsync.name = VSync
|
setting.vsync.name = VSync
|
||||||
setting.lasers.name = Guc lazerlerini goster
|
setting.lasers.name = Guc lazerlerini goster
|
||||||
@@ -593,10 +595,12 @@ block.water.name = su
|
|||||||
block.tar.name = Tar
|
block.tar.name = Tar
|
||||||
block.stone.name = tas
|
block.stone.name = tas
|
||||||
block.sand.name = kum
|
block.sand.name = kum
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = buz
|
block.ice.name = buz
|
||||||
block.snow.name = kar
|
block.snow.name = kar
|
||||||
block.craters.name = Craters
|
block.craters.name = Craters
|
||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = genis toryum duvari
|
|||||||
block.door.name = kapi
|
block.door.name = kapi
|
||||||
block.door-large.name = genis kapi
|
block.door-large.name = genis kapi
|
||||||
block.duo.name = ikili
|
block.duo.name = ikili
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = yagdirici
|
block.hail.name = yagdirici
|
||||||
block.lancer.name = Lazer topu
|
block.lancer.name = Lazer topu
|
||||||
|
|||||||
@@ -406,6 +406,7 @@ category.crafting = Crafting
|
|||||||
category.shooting = Shooting
|
category.shooting = Shooting
|
||||||
category.optional = Optional Enhancements
|
category.optional = Optional Enhancements
|
||||||
setting.animatedwater.name = Animated Water
|
setting.animatedwater.name = Animated Water
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = Ally Indicators
|
setting.indicators.name = Ally Indicators
|
||||||
setting.autotarget.name = Auto-Target
|
setting.autotarget.name = Auto-Target
|
||||||
setting.fpscap.name = Max FPS
|
setting.fpscap.name = Max FPS
|
||||||
@@ -424,6 +425,7 @@ setting.sensitivity.name = Denetleyici hassasiyeti
|
|||||||
setting.saveinterval.name = Otomatik Kaydetme Aralığı
|
setting.saveinterval.name = Otomatik Kaydetme Aralığı
|
||||||
setting.seconds = saniye
|
setting.seconds = saniye
|
||||||
setting.fullscreen.name = Tam ekran
|
setting.fullscreen.name = Tam ekran
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = Saniyede ... Kare göstermek
|
setting.fps.name = Saniyede ... Kare göstermek
|
||||||
setting.vsync.name = VSync
|
setting.vsync.name = VSync
|
||||||
setting.lasers.name = Güç Lazerleri Göster
|
setting.lasers.name = Güç Lazerleri Göster
|
||||||
@@ -593,10 +595,12 @@ block.water.name = water
|
|||||||
block.tar.name = Tar
|
block.tar.name = Tar
|
||||||
block.stone.name = stone
|
block.stone.name = stone
|
||||||
block.sand.name = sand
|
block.sand.name = sand
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = ice
|
block.ice.name = ice
|
||||||
block.snow.name = snow
|
block.snow.name = snow
|
||||||
block.craters.name = Craters
|
block.craters.name = Craters
|
||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Large Thorium Wall
|
|||||||
block.door.name = kapı
|
block.door.name = kapı
|
||||||
block.door-large.name = büyük kapı
|
block.door-large.name = büyük kapı
|
||||||
block.duo.name = Duo
|
block.duo.name = Duo
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = Hail
|
block.hail.name = Hail
|
||||||
block.lancer.name = Lancer
|
block.lancer.name = Lancer
|
||||||
|
|||||||
@@ -406,6 +406,7 @@ category.crafting = Введення/виведення
|
|||||||
category.shooting = Стрільба
|
category.shooting = Стрільба
|
||||||
category.optional = Додаткові поліпшення
|
category.optional = Додаткові поліпшення
|
||||||
setting.animatedwater.name = Анімована вода
|
setting.animatedwater.name = Анімована вода
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = Показувати у сторону ворогів та союзників
|
setting.indicators.name = Показувати у сторону ворогів та союзників
|
||||||
setting.autotarget.name = Авто-стрільба
|
setting.autotarget.name = Авто-стрільба
|
||||||
setting.fpscap.name = Макс. FPS
|
setting.fpscap.name = Макс. FPS
|
||||||
@@ -424,6 +425,7 @@ setting.sensitivity.name = Чутливість контролера
|
|||||||
setting.saveinterval.name = Інтервал автозбереження
|
setting.saveinterval.name = Інтервал автозбереження
|
||||||
setting.seconds = {0} сек.
|
setting.seconds = {0} сек.
|
||||||
setting.fullscreen.name = Повноекранний режим
|
setting.fullscreen.name = Повноекранний режим
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = Показувати FPS
|
setting.fps.name = Показувати FPS
|
||||||
setting.vsync.name = Вертикальна синхронізація
|
setting.vsync.name = Вертикальна синхронізація
|
||||||
setting.lasers.name = Показувати енергію лазерів
|
setting.lasers.name = Показувати енергію лазерів
|
||||||
@@ -593,10 +595,12 @@ block.water.name = Вода
|
|||||||
block.tar.name = Tar
|
block.tar.name = Tar
|
||||||
block.stone.name = Камінь
|
block.stone.name = Камінь
|
||||||
block.sand.name = Темний пісок
|
block.sand.name = Темний пісок
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = Лід
|
block.ice.name = Лід
|
||||||
block.snow.name = Сніг
|
block.snow.name = Сніг
|
||||||
block.craters.name = Кратери
|
block.craters.name = Кратери
|
||||||
block.sand-water.name = Пісок з водою
|
block.sand-water.name = Пісок з водою
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Випалена Земля
|
block.char.name = Випалена Земля
|
||||||
block.holostone.name = Голографічний камінь
|
block.holostone.name = Голографічний камінь
|
||||||
block.ice-snow.name = Крижаний Сніг
|
block.ice-snow.name = Крижаний Сніг
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = Велика торієва стіна
|
|||||||
block.door.name = Двері
|
block.door.name = Двері
|
||||||
block.door-large.name = Великі двері
|
block.door-large.name = Великі двері
|
||||||
block.duo.name = Подвійна
|
block.duo.name = Подвійна
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Розсіювач
|
block.scatter.name = Розсіювач
|
||||||
block.hail.name = Град
|
block.hail.name = Град
|
||||||
block.lancer.name = Списоносець
|
block.lancer.name = Списоносець
|
||||||
|
|||||||
@@ -406,6 +406,7 @@ category.crafting = 制造
|
|||||||
category.shooting = 发射
|
category.shooting = 发射
|
||||||
category.optional = 可选的增强物品
|
category.optional = 可选的增强物品
|
||||||
setting.animatedwater.name = Animated Water
|
setting.animatedwater.name = Animated Water
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = 队友指示器
|
setting.indicators.name = 队友指示器
|
||||||
setting.autotarget.name = 自动发射
|
setting.autotarget.name = 自动发射
|
||||||
setting.fpscap.name = 最高 FPS
|
setting.fpscap.name = 最高 FPS
|
||||||
@@ -424,6 +425,7 @@ setting.sensitivity.name = 控制器灵敏度
|
|||||||
setting.saveinterval.name = 自动保存间隔
|
setting.saveinterval.name = 自动保存间隔
|
||||||
setting.seconds = {0} 秒
|
setting.seconds = {0} 秒
|
||||||
setting.fullscreen.name = 全屏
|
setting.fullscreen.name = 全屏
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = 显示 FPS
|
setting.fps.name = 显示 FPS
|
||||||
setting.vsync.name = 帧同步
|
setting.vsync.name = 帧同步
|
||||||
setting.lasers.name = 显示能量射线
|
setting.lasers.name = 显示能量射线
|
||||||
@@ -593,10 +595,12 @@ block.water.name = 水
|
|||||||
block.tar.name = Tar
|
block.tar.name = Tar
|
||||||
block.stone.name = 石头
|
block.stone.name = 石头
|
||||||
block.sand.name = 沙子
|
block.sand.name = 沙子
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = 冰
|
block.ice.name = 冰
|
||||||
block.snow.name = 雪
|
block.snow.name = 雪
|
||||||
block.craters.name = Craters
|
block.craters.name = Craters
|
||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = 大型钍墙
|
|||||||
block.door.name = 门
|
block.door.name = 门
|
||||||
block.door-large.name = 大门
|
block.door-large.name = 大门
|
||||||
block.duo.name = 双管炮
|
block.duo.name = 双管炮
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = 冰雹炮
|
block.hail.name = 冰雹炮
|
||||||
block.lancer.name = 蓝瑟炮
|
block.lancer.name = 蓝瑟炮
|
||||||
|
|||||||
@@ -406,6 +406,7 @@ category.crafting = 合成
|
|||||||
category.shooting = 射擊
|
category.shooting = 射擊
|
||||||
category.optional = 可選的強化
|
category.optional = 可選的強化
|
||||||
setting.animatedwater.name = Animated Water
|
setting.animatedwater.name = Animated Water
|
||||||
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||||
setting.indicators.name = 盟友指標
|
setting.indicators.name = 盟友指標
|
||||||
setting.autotarget.name = 自動射擊
|
setting.autotarget.name = 自動射擊
|
||||||
setting.fpscap.name = 最大FPS
|
setting.fpscap.name = 最大FPS
|
||||||
@@ -424,6 +425,7 @@ setting.sensitivity.name = 控制器靈敏度
|
|||||||
setting.saveinterval.name = 自動存檔間隔
|
setting.saveinterval.name = 自動存檔間隔
|
||||||
setting.seconds = {0}秒
|
setting.seconds = {0}秒
|
||||||
setting.fullscreen.name = 全螢幕
|
setting.fullscreen.name = 全螢幕
|
||||||
|
setting.borderless.name = Borderless Window
|
||||||
setting.fps.name = 顯示FPS
|
setting.fps.name = 顯示FPS
|
||||||
setting.vsync.name = 垂直同步
|
setting.vsync.name = 垂直同步
|
||||||
setting.lasers.name = 顯示雷射光束
|
setting.lasers.name = 顯示雷射光束
|
||||||
@@ -593,10 +595,12 @@ block.water.name = 水
|
|||||||
block.tar.name = 焦油
|
block.tar.name = 焦油
|
||||||
block.stone.name = 石頭
|
block.stone.name = 石頭
|
||||||
block.sand.name = 沙
|
block.sand.name = 沙
|
||||||
|
block.darksand.name = Dark Sand
|
||||||
block.ice.name = 冰
|
block.ice.name = 冰
|
||||||
block.snow.name = 雪
|
block.snow.name = 雪
|
||||||
block.craters.name = Craters
|
block.craters.name = Craters
|
||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.holostone.name = Holo stone
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
@@ -628,6 +632,7 @@ block.thorium-wall-large.name = 大型釷牆
|
|||||||
block.door.name = 門
|
block.door.name = 門
|
||||||
block.door-large.name = 大門
|
block.door-large.name = 大門
|
||||||
block.duo.name = 雙炮
|
block.duo.name = 雙炮
|
||||||
|
block.scorch.name = Scorch
|
||||||
block.scatter.name = Scatter
|
block.scatter.name = Scatter
|
||||||
block.hail.name = 冰雹炮
|
block.hail.name = 冰雹炮
|
||||||
block.lancer.name = 藍瑟炮
|
block.lancer.name = 藍瑟炮
|
||||||
|
|||||||
@@ -136,11 +136,11 @@ task packrZip(){
|
|||||||
|
|
||||||
if(project.hasProperty("platform")){
|
if(project.hasProperty("platform")){
|
||||||
|
|
||||||
if(getPlatform() == "mac"){
|
if(getPlatform() == PackrConfig.Platform.MacOS){
|
||||||
dependsOn "fixMac"
|
dependsOn "fixMac"
|
||||||
}
|
}
|
||||||
|
|
||||||
if(getPlatform() == "windows32"){
|
if(getPlatform() == PackrConfig.Platform.Windows32){
|
||||||
dependsOn "fixWindows32"
|
dependsOn "fixWindows32"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user