Fixed #2071 (in arc)
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@@ -30,7 +30,7 @@ public class Sector{
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/** Sector enemy hostility from 0 to 1 */
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public float hostility;
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//TODO implement a dynamic (?) launch period
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//TODO implement a dynamic launch period
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public int launchPeriod = 10;
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public Sector(Planet planet, Ptile tile, SectorData data){
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