Fixed flying units blocking construction

This commit is contained in:
Anuken
2018-10-20 13:20:35 -04:00
parent ef5478279b
commit 4d6c25c9d3

View File

@@ -86,6 +86,7 @@ public class Units{
for(EntityGroup<? extends BaseUnit> g : unitGroups){
g.forEach(u -> {
if(u.isFlying()) return;
u.getHitbox(rectGraphics);
if(rectGraphics.overlaps(rect)){
boolResultGraphics = true;
@@ -95,6 +96,7 @@ public class Units{
}
playerGroup.forEach(u -> {
if(u.isFlying()) return;
u.getHitbox(rectGraphics);
if(rectGraphics.overlaps(rect)){
boolResultGraphics = true;