Smoothed enemy paths, AI should no longer get stuck on walls

This commit is contained in:
Anuken
2017-08-13 13:57:39 -04:00
parent cd4014f86a
commit 4da9d730bf
9 changed files with 159 additions and 17 deletions

View File

@@ -8,7 +8,7 @@ buildscript {
dependencies {
classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
classpath 'com.android.tools.build:gradle:2.2.0'
classpath 'org.akhikhl.gretty:gretty:+'
//classpath 'org.akhikhl.gretty:gretty:+'
}
}
@@ -80,7 +80,7 @@ project(":core") {
dependencies {
//compile fileTree(dir: '../core/lib', include: '*.jar')
compile 'com.github.anuken:ucore:b8222ac95e'
compile 'com.github.anuken:ucore:c93833a2b5'
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-ai:1.8.1"
}