Smoothed enemy paths, AI should no longer get stuck on walls
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@@ -8,7 +8,7 @@ buildscript {
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dependencies {
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classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
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classpath 'com.android.tools.build:gradle:2.2.0'
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classpath 'org.akhikhl.gretty:gretty:+'
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//classpath 'org.akhikhl.gretty:gretty:+'
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}
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}
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@@ -80,7 +80,7 @@ project(":core") {
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dependencies {
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//compile fileTree(dir: '../core/lib', include: '*.jar')
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compile 'com.github.anuken:ucore:b8222ac95e'
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compile 'com.github.anuken:ucore:c93833a2b5'
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compile "com.badlogicgames.gdx:gdx:$gdxVersion"
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compile "com.badlogicgames.gdx:gdx-ai:1.8.1"
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}
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