Pyrolysis generator + generation tweaks
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@@ -184,20 +184,20 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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if(block != Blocks.air){
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//TODO use d4 instead of d8 for no out-of-reach ores?
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if(nearAir(x, y)){
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if(noise(x + 78, y, 4, 0.7f, 35f, 1f) > 0.67f && block == Blocks.carbonWall){
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if(noise(x + 78, y, 4, 0.7f, 35f, 1f) > 0.6f && block == Blocks.carbonWall){
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block = Blocks.graphiticWall;
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}else if(noise(x + 782, y, 4, 0.8f, 40f, 1f) > 0.7f && block != Blocks.carbonWall){
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}else if(noise(x + 782, y, 4, 0.8f, 38f, 1f) > 0.68f && block != Blocks.carbonWall){
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ore = Blocks.wallOreBeryl;
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}
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}
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}else if(!nearWall(x, y)){
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if(noise(x + 150, y + x*2 + 100, 4, 0.8f, 40f, 1f) > 0.71f/* && floor == Blocks.yellowStone*/){
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if(noise(x + 150, y + x*2 + 100, 4, 0.8f, 60f, 1f) > 0.76f/* && floor == Blocks.yellowStone*/){
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ore = Blocks.oreTungsten;
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}
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//TODO design ore generation so it doesn't overlap
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if(noise(x + 999, y + 600, 4, 0.63f, 37f, 1f) < 0.25f/* && floor == Blocks.yellowStone*/){
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if(noise(x + 999, y + 600, 4, 0.63f, 50f, 1f) < 0.22f/* && floor == Blocks.yellowStone*/){
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ore = Blocks.oreThorium;
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}
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}
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