From 4e8e65d1dd743c0b0287a72ab629ffcd51c55c7f Mon Sep 17 00:00:00 2001 From: Epowerj Date: Mon, 31 Oct 2022 19:17:36 -0400 Subject: [PATCH] Updated sector descriptions --- core/assets/bundles/bundle.properties | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 8cc3716be8..f5613a8143 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -792,12 +792,12 @@ sector.split.description = The minimal enemy presence in this sector makes it pe sector.basin.description = Large enemy presence detected in this sector.\nBuild units quickly and capture enemy cores to gain a foothold. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect a variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = The resources detected in this sector are scattered across several islands.\nResearch and deploy drone-based transportation. -sector.stronghold.description = WiP Description. -sector.crevice.description = WiP Description. -sector.siege.description = WiP Description. -sector.crossroads.description = WiP Description. -sector.karst.description = WiP Description. -sector.origin.description = WiP Description. +sector.stronghold.description = The large enemy encampment in this sector guards significant deposits of [accent]thorium[].\nUse it to develop higher tier units and turrets. +sector.crevice.description = The enemy will send fierce attack forces to take out your base in this sector.\nDeveloping [accent]carbide[] and the [accent]Pyrolysis Genereator[] may be imperative for survival. +sector.siege.description = This sector features two parallel canyons that will force a two-pronged attack.\nResearch [accent]cyanogen[] to gain the capability to create even stronger tank units.\nCaution: enemy long-range missiles have been detected. The missiles may be shot down before impact. +sector.crossroads.description = The enemy bases in this sector have been established in varying terrain. Research different units to adapt.\nAdditionally, some bases are protected by shields. Figure out how they are powered. +sector.karst.description = This sector is rich in resources, but will be attacked by the enemy once a new core lands.\nTake advantage of the resources and research [accent]phase[]. +sector.origin.description = This is the final sector that still has an enemy presence.\nNo probable research opportunities remain - focus solely on destroying all enemy cores. status.burning.name = Burning status.freezing.name = Freezing