Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
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@@ -117,6 +117,10 @@ public class Weapon extends Upgrade{
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Effects.sound(shootsound, x, y);
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}
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public float getReload(){
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return reload;
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}
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public void shoot(Player p, float x, float y, float angle){
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shootInternal(p, x, y, angle);
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