JSON Unit type requirements cache fix / Better FlyingAI flag targeting

This commit is contained in:
Anuken
2026-01-16 17:31:18 -05:00
parent d6495dda32
commit 4f9ea8b70d
8 changed files with 105 additions and 29 deletions

View File

@@ -1939,7 +1939,8 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
&& !player.dead()
&& player.unit().validMine(tile)
&& player.unit().acceptsItem(player.unit().getMineResult(tile))
&& !((!Core.settings.getBool("doubletapmine") && tile.floor().playerUnmineable) && tile.overlay().itemDrop == null);
&& !((!Core.settings.getBool("doubletapmine") && tile.floor().playerUnmineable) && tile.overlay().itemDrop == null)
&& !((!Core.settings.getBool("doubletapmine") && tile.overlay().playerUnmineable) && tile.overlay().itemDrop != null);
}
/** Returns the tile at the specified MOUSE coordinates. */