This commit is contained in:
Anuken
2020-03-25 00:18:40 -04:00
parent 7d5ceafff2
commit 4fb74d1e39
5 changed files with 30 additions and 29 deletions
+4 -4
View File
@@ -191,7 +191,7 @@ public class Schematics implements Loadable{
Tmp.m2.set(Draw.trans());
FrameBuffer buffer = new FrameBuffer((schematic.width + padding) * resolution, (schematic.height + padding) * resolution);
shadowBuffer.beginDraw(Color.clear);
shadowBuffer.begin(Color.clear);
Draw.trans().idt();
Draw.proj().setOrtho(0, 0, shadowBuffer.getWidth(), shadowBuffer.getHeight());
@@ -210,9 +210,9 @@ public class Schematics implements Loadable{
}
});
shadowBuffer.endDraw();
shadowBuffer.end();
buffer.beginDraw(Color.clear);
buffer.begin(Color.clear);
Draw.proj().setOrtho(0, buffer.getHeight(), buffer.getWidth(), -buffer.getHeight());
@@ -239,7 +239,7 @@ public class Schematics implements Loadable{
Draw.flush();
Draw.trans().idt();
buffer.endDraw();
buffer.end();
Draw.proj(Tmp.m1);
Draw.trans(Tmp.m2);
@@ -183,14 +183,14 @@ public class LightRenderer{
}
Draw.color();
buffer.beginDraw(Color.clear);
buffer.begin(Color.clear);
Gl.blendEquationSeparate(Gl.funcAdd, Gl.max);
for(Runnable run : lights){
run.run();
}
Draw.reset();
buffer.endDraw();
buffer.end();
Gl.blendEquationSeparate(Gl.funcAdd, Gl.funcAdd);
Draw.color();
@@ -168,7 +168,7 @@ public class MenuRenderer implements Disposable{
//draw shadows
Draw.proj().setOrtho(0, 0, shadows.getWidth(), shadows.getHeight());
shadows.beginDraw(Color.clear);
shadows.begin(Color.clear);
Draw.color(Color.black);
for(Tile tile : world.tiles){
@@ -178,7 +178,7 @@ public class MenuRenderer implements Disposable{
}
Draw.color();
shadows.endDraw();
shadows.end();
SpriteBatch prev = Core.batch;
@@ -119,10 +119,7 @@ public abstract class Turret extends Block{
public class TurretEntity extends TileEntity{
public Array<AmmoEntry> ammo = new Array<>();
public int totalAmmo;
public float reload;
public float rotation = 90;
public float recoil = 0f;
public float heat;
public float reload, rotation = 90, recoil, heat;
public int shotCounter;
public Posc target;