Erekir tech sector requirements

This commit is contained in:
Anuken
2021-12-25 22:17:18 -05:00
parent 9e0d562d96
commit 4fbeae1afc
8 changed files with 43 additions and 20 deletions

View File

@@ -103,7 +103,7 @@ public class Bullets{
width = height = 13f;
collidesTiles = false;
splashDamageRadius = 25f * 0.75f;
splashDamage = 35f;
splashDamage = 40f;
status = StatusEffects.burning;
statusDuration = 60f * 12f;
frontColor = Pal.lightishOrange;
@@ -268,7 +268,7 @@ public class Bullets{
shrinkY = 0f;
homingPower = 0.08f;
splashDamageRadius = 20f;
splashDamage = 20f * 1.5f;
splashDamage = 30f * 1.5f;
makeFire = true;
ammoMultiplier = 5f;
hitEffect = Fx.blastExplosion;
@@ -334,7 +334,7 @@ public class Bullets{
ammoMultiplier = 5;
splashDamage = 10f;
splashDamage = 12f;
splashDamageRadius = 22f;
makeFire = true;
@@ -375,8 +375,8 @@ public class Bullets{
pierceBuilding = true;
knockback = 0.6f;
ammoMultiplier = 3;
splashDamage = 15f;
splashDamageRadius = 24f;
splashDamage = 20f;
splashDamageRadius = 25f;
}};
fireball = new FireBulletType(1f, 4);