Merge branch 'master' into zh-TW
This commit is contained in:
@@ -33,12 +33,15 @@ deconstruction.title = Block Deconstruction Guide
|
||||
deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
|
||||
showagain = Don't show again next session
|
||||
coreattack = < Core is under attack! >
|
||||
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
|
||||
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
|
||||
database = Core Database
|
||||
savegame = Save Game
|
||||
loadgame = Load Game
|
||||
joingame = Join Game
|
||||
addplayers = Add/Remove Players
|
||||
customgame = Custom Game
|
||||
newgame = New Game
|
||||
none = <none>
|
||||
close = Close
|
||||
quit = Quit
|
||||
@@ -246,8 +249,11 @@ locked = Locked
|
||||
complete = [LIGHT_GRAY]Complete:
|
||||
resume = Resume Zone:\n[LIGHT_GRAY]{0}
|
||||
bestwave = [LIGHT_GRAY]Best: {0}
|
||||
launch = Launch
|
||||
launch = < LAUNCH >
|
||||
launch.title = Launch Successful
|
||||
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
|
||||
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
|
||||
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
|
||||
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
|
||||
|
||||
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
|
||||
@@ -266,7 +272,7 @@ zone.frozenForest.name = Frozen Forest
|
||||
zone.ruinousShores.name = Ruinous Shores
|
||||
zone.crags.name = Crags
|
||||
zone.stainedMountains.name = Stained Mountains
|
||||
zone.impact.name = Impact 0079
|
||||
zone.impact0079.name = Impact 0079
|
||||
zone.desolateRift.name = Desolate Rift
|
||||
zone.arcticDesert.name = Arctic Desert
|
||||
zone.dryWastes.name = Dry Wastes
|
||||
@@ -321,12 +327,15 @@ blocks.liquidoutput = Liquid Output
|
||||
blocks.liquidoutputspeed = Liquid Output Speed
|
||||
blocks.liquiduse = Liquid Use
|
||||
blocks.coolant = Coolant
|
||||
blocks.liquid = Liquid
|
||||
blocks.coolantuse = Coolant Use
|
||||
blocks.inputliquidfuel = Fuel Liquid
|
||||
blocks.liquidfueluse = Liquid Fuel Use
|
||||
blocks.boostitem = Boost Item
|
||||
blocks.boostliquid = Boost Liquid
|
||||
blocks.health = Health
|
||||
blocks.power = Power
|
||||
blocks.power.satisfaction = Power Satisfaction
|
||||
blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Shots
|
||||
blocks.reload = Shots/Second
|
||||
@@ -334,6 +343,7 @@ blocks.inputfuel = Fuel
|
||||
blocks.fuelburntime = Fuel Burn Time
|
||||
blocks.inputcapacity = Input capacity
|
||||
blocks.outputcapacity = Output capacity
|
||||
blocks.ammo = Ammo
|
||||
unit.blocks = blocks
|
||||
unit.powersecond = power units/second
|
||||
unit.liquidsecond = liquid units/second
|
||||
@@ -392,6 +402,7 @@ keybind.screenshot.name = Map Screenshot
|
||||
keybind.move_x.name = Move x
|
||||
keybind.move_y.name = Move y
|
||||
keybind.select.name = Select/Shoot
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break.name = Break
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.shoot.name = Shoot
|
||||
@@ -411,8 +422,8 @@ keybind.chat_scroll.name = Chat scroll
|
||||
keybind.drop_unit.name = Drop Unit
|
||||
keybind.zoom_minimap.name = Zoom minimap
|
||||
mode.help.title = Description of modes
|
||||
mode.waves.name = Waves
|
||||
mode.waves.description = The normal mode. Limited resources and automatic incoming waves.
|
||||
mode.survival.name = Survival
|
||||
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
|
||||
mode.sandbox.name = Sandbox
|
||||
mode.sandbox.description = Infinite resources and no timer for waves.
|
||||
mode.freebuild.name = Freebuild
|
||||
@@ -458,7 +469,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
|
||||
item.scrap.name = Scrap
|
||||
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
|
||||
liquid.water.name = Water
|
||||
liquid.lava.name = Lava
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Oil
|
||||
liquid.cryofluid.name = Cryofluid
|
||||
mech.alpha-mech.name = Alpha
|
||||
@@ -493,11 +504,10 @@ mech.glaive-ship.weapon = Flame Repeater
|
||||
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
|
||||
item.flammability = [LIGHT_GRAY]Flammability: {0}%
|
||||
item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}%
|
||||
item.fluxiness = [LIGHT_GRAY]Flux Power: {0}%
|
||||
unit.health = [LIGHT_GRAY]Health: {0}
|
||||
unit.speed = [LIGHT_GRAY]Speed: {0}
|
||||
mech.weapon = [LIGHT_GRAY]Weapon: {0}
|
||||
mech.armor = [LIGHT_GRAY]Armor: {0}
|
||||
mech.health = [LIGHT_GRAY]Health: {0}
|
||||
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
|
||||
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
|
||||
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
|
||||
@@ -505,9 +515,15 @@ mech.ability = [LIGHT_GRAY]Ability: {0}
|
||||
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
|
||||
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
|
||||
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
|
||||
block.kiln.name = Kiln
|
||||
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
|
||||
block.graphite-press.name = Graphite Press
|
||||
block.multi-press.name = Multi-Press
|
||||
block.constructing = {0} [LIGHT_GRAY](Constructing)
|
||||
block.spawn.name = Enemy Spawn
|
||||
block.core.name = Core
|
||||
block.core-shard.name = Core: Shard
|
||||
block.core-foundation.name = Core: Foundation
|
||||
block.core-nucleus.name = Core: Nucleus
|
||||
block.metalfloor.name = Metal Floor
|
||||
block.deepwater.name = deepwater
|
||||
block.water.name = water
|
||||
@@ -516,7 +532,7 @@ block.tar.name = Tar
|
||||
block.blackstone.name = Black Stone
|
||||
block.stone.name = Stone
|
||||
block.dirt.name = Dirt
|
||||
block.sand.name = Sand
|
||||
block.sand.name = Dark Sand
|
||||
block.ice.name = Ice
|
||||
block.snow.name = Snow
|
||||
block.grass.name = Grass
|
||||
@@ -524,6 +540,36 @@ block.shrub.name = Shrub
|
||||
block.rock.name = Rock
|
||||
block.blackrock.name = Black Rock
|
||||
block.icerock.name = icerock
|
||||
block.craters.name = Craters
|
||||
block.sand-water.name = Sand water
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.ice-snow.name = Ice Snow
|
||||
block.rocks.name = Rocks
|
||||
block.icerocks.name = Ice rocks
|
||||
block.snowrocks.name = Snow Rocks
|
||||
block.dunerocks.name = Dune Rocks
|
||||
block.pine.name = Pine
|
||||
block.white-tree-dead.name = White Tree Dead
|
||||
block.white-tree.name = White Tree
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
block.stained-rocks.name = Stained Rocks
|
||||
block.stained-stone.name = Stained Stone
|
||||
block.stained-rocks-red.name = Stained Rocks Red
|
||||
block.stained-stone-red.name = Stained Stone Red
|
||||
block.stained-rocks-yellow.name = Stained Rocks Yellow
|
||||
block.stained-stone-yellow.name = Stained Stone Yellow
|
||||
block.stained-boulder.name = Stained Boulde
|
||||
block.metal-floor.name = Metal Floor
|
||||
block.metal-floor-1.name = Metal Floor 1
|
||||
block.metal-floor-2.name = Metal Floor 2
|
||||
block.metal-floor-3.name = Metal Floor 3
|
||||
block.metal-floor-5.name = Metal Floor 5
|
||||
block.metal-floor-damaged.name = Metal Floor Damaged
|
||||
block.ignarock.name = Igna Rock
|
||||
block.hotrock.name = Hot Rock
|
||||
block.magmarock.name = Magma Rock
|
||||
block.cliffs.name = Cliffs
|
||||
block.copper-wall.name = Copper Wall
|
||||
block.copper-wall-large.name = Large Copper Wall
|
||||
block.titanium-wall.name = Titanium Wall
|
||||
@@ -560,17 +606,19 @@ block.separator.name = Separator
|
||||
block.centrifuge.name = Centrifuge
|
||||
block.power-node.name = Power Node
|
||||
block.power-node-large.name = Large Power Node
|
||||
block.surge-tower.name = Surge Tower
|
||||
block.battery.name = Battery
|
||||
block.battery-large.name = Large Battery
|
||||
block.combustion-generator.name = Combustion Generator
|
||||
block.turbine-generator.name = Turbine Generator
|
||||
block.differential-generator.name = Differential Generator
|
||||
block.impact-reactor.name = Impact Reactor
|
||||
block.mechanical-drill.name = Mechanical Drill
|
||||
block.pneumatic-drill.name = Pneumatic Drill
|
||||
block.laser-drill.name = Laser Drill
|
||||
block.water-extractor.name = Water Extractor
|
||||
block.cultivator.name = Cultivator
|
||||
block.alpha-mech-pad.name = Alpha Mech Pad
|
||||
block.dart-ship-pad.name = Dart Ship Pad
|
||||
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
|
||||
block.delta-mech-pad.name = Delta Mech Pad
|
||||
block.javelin-ship-pad.name = Javelin Ship Pad
|
||||
block.trident-ship-pad.name = Trident Ship Pad
|
||||
@@ -635,7 +683,6 @@ block.rtg-generator.name = RTG Generator
|
||||
block.spectre.name = Spectre
|
||||
block.meltdown.name = Meltdown
|
||||
block.container.name = Container
|
||||
block.core.description = The most important building in the game.
|
||||
block.launch-pad.name = Launch Pad
|
||||
team.blue.name = blue
|
||||
team.red.name = red
|
||||
@@ -650,6 +697,7 @@ unit.phantom.name = Phantom Drone
|
||||
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
|
||||
unit.dagger.name = Dagger
|
||||
unit.dagger.description = A basic ground unit. Useful in swarms.
|
||||
unit.crawler.name = Crawler
|
||||
unit.titan.name = Titan
|
||||
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
|
||||
unit.ghoul.name = Ghoul Bomber
|
||||
@@ -659,7 +707,11 @@ unit.wraith.description = A fast, hit-and-run interceptor unit.
|
||||
unit.fortress.name = Fortress
|
||||
unit.fortress.description = A heavy artillery ground unit.
|
||||
unit.revenant.name = Revenant
|
||||
unit.revenant.description = A heavy laser platform.
|
||||
unit.eruptor.name = Eruptor
|
||||
unit.chaos-array.name = Chaos Array
|
||||
unit.eradicator.name = Eradicator
|
||||
unit.lich.name = Lich
|
||||
unit.reaper.name = Reaper
|
||||
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
|
||||
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
|
||||
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
|
||||
|
||||
Reference in New Issue
Block a user