T1 walker thing done
This commit is contained in:
@@ -61,7 +61,7 @@ public final class FogControl implements CustomChunk{
|
||||
});
|
||||
|
||||
Events.on(TileChangeEvent.class, event -> {
|
||||
if(state.rules.fog && event.tile.build != null && event.tile.isCenter() && !event.tile.build.team.isAI() && event.tile.block().flags.contains(BlockFlag.hasFogRadius)){
|
||||
if(state.rules.fog && event.tile.build != null && event.tile.isCenter() && !event.tile.build.team.isOnlyAI() && event.tile.block().flags.contains(BlockFlag.hasFogRadius)){
|
||||
var data = data(event.tile.team());
|
||||
if(data != null){
|
||||
data.dynamicUpdated = true;
|
||||
@@ -78,7 +78,7 @@ public final class FogControl implements CustomChunk{
|
||||
|
||||
//on tile removed, dynamic fog goes away
|
||||
Events.on(TilePreChangeEvent.class, e -> {
|
||||
if(state.rules.fog && e.tile.build != null && !e.tile.build.team.isAI() && e.tile.block().flags.contains(BlockFlag.hasFogRadius)){
|
||||
if(state.rules.fog && e.tile.build != null && !e.tile.build.team.isOnlyAI() && e.tile.block().flags.contains(BlockFlag.hasFogRadius)){
|
||||
var data = data(e.tile.team());
|
||||
if(data != null){
|
||||
data.dynamicUpdated = true;
|
||||
@@ -210,7 +210,7 @@ public final class FogControl implements CustomChunk{
|
||||
|
||||
for(var team : state.teams.present){
|
||||
//AI teams do not have fog
|
||||
if(!team.team.isAI()){
|
||||
if(!team.team.isOnlyAI()){
|
||||
//separate for each team
|
||||
unitEventQueue.clear();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user