Minor rendering & AI tweaks
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@@ -1137,7 +1137,7 @@ public class UnitTypes implements ContentList{
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ammoType = AmmoTypes.powerLow;
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mineTier = 1;
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mineSpeed = 2.5f;
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mineSpeed = 2.6f;
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}};
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poly = new UnitType("poly"){{
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@@ -1735,7 +1735,7 @@ public class UnitTypes implements ContentList{
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itemCapacity = 70;
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health = 220f;
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engineOffset = 6f;
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hitSize = 10f;
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hitSize = 11f;
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commandLimit = 7;
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weapons.add(new Weapon("small-mount-weapon"){{
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