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322
core/src/mindustry/entities/effect/Puddle.java
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322
core/src/mindustry/entities/effect/Puddle.java
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package mindustry.entities.effect;
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import mindustry.annotations.Annotations.*;
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import arc.struct.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.util.*;
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import arc.util.pooling.Pool.*;
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import arc.util.pooling.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.entities.traits.*;
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import mindustry.entities.type.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import java.io.*;
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import static mindustry.Vars.*;
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public class Puddle extends SolidEntity implements SaveTrait, Poolable, DrawTrait, SyncTrait{
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private static final IntMap<Puddle> map = new IntMap<>();
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private static final float maxLiquid = 70f;
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private static final int maxGeneration = 2;
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private static final Color tmp = new Color();
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private static final Rectangle rect = new Rectangle();
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private static final Rectangle rect2 = new Rectangle();
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private static int seeds;
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private int loadedPosition = -1;
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private float updateTime;
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private float lastRipple;
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private Tile tile;
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private Liquid liquid;
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private float amount, targetAmount;
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private float accepting;
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private byte generation;
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/** Deserialization use only! */
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public Puddle(){
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}
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/** Deposists a puddle between tile and source. */
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public static void deposit(Tile tile, Tile source, Liquid liquid, float amount){
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deposit(tile, source, liquid, amount, 0);
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}
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/** Deposists a puddle at a tile. */
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public static void deposit(Tile tile, Liquid liquid, float amount){
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deposit(tile, tile, liquid, amount, 0);
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}
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/** Returns the puddle on the specified tile. May return null. */
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public static Puddle getPuddle(Tile tile){
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return map.get(tile.pos());
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}
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private static void deposit(Tile tile, Tile source, Liquid liquid, float amount, int generation){
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if(tile == null) return;
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if(tile.floor().isLiquid && !canStayOn(liquid, tile.floor().liquidDrop)){
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reactPuddle(tile.floor().liquidDrop, liquid, amount, tile,
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(tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
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Puddle p = map.get(tile.pos());
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if(generation == 0 && p != null && p.lastRipple <= Time.time() - 40f){
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Effects.effect(Fx.ripple, tile.floor().liquidDrop.color,
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(tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
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p.lastRipple = Time.time();
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}
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return;
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}
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Puddle p = map.get(tile.pos());
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if(p == null){
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if(net.client()) return; //not clientside.
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Puddle puddle = Pools.obtain(Puddle.class, Puddle::new);
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puddle.tile = tile;
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puddle.liquid = liquid;
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puddle.amount = amount;
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puddle.generation = (byte)generation;
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puddle.set((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
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puddle.add();
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map.put(tile.pos(), puddle);
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}else if(p.liquid == liquid){
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p.accepting = Math.max(amount, p.accepting);
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if(generation == 0 && p.lastRipple <= Time.time() - 40f && p.amount >= maxLiquid / 2f){
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Effects.effect(Fx.ripple, p.liquid.color, (tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
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p.lastRipple = Time.time();
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}
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}else{
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p.amount += reactPuddle(p.liquid, liquid, amount, p.tile, p.x, p.y);
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}
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}
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/**
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* Returns whether the first liquid can 'stay' on the second one.
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* Currently, the only place where this can happen is oil on water.
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*/
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private static boolean canStayOn(Liquid liquid, Liquid other){
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return liquid == Liquids.oil && other == Liquids.water;
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}
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/** Reacts two liquids together at a location. */
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private static float reactPuddle(Liquid dest, Liquid liquid, float amount, Tile tile, float x, float y){
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if((dest.flammability > 0.3f && liquid.temperature > 0.7f) ||
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(liquid.flammability > 0.3f && dest.temperature > 0.7f)){ //flammable liquid + hot liquid
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Fire.create(tile);
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if(Mathf.chance(0.006 * amount)){
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Call.createBullet(Bullets.fireball, Team.derelict, x, y, Mathf.random(360f), 1f, 1f);
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}
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}else if(dest.temperature > 0.7f && liquid.temperature < 0.55f){ //cold liquid poured onto hot puddle
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if(Mathf.chance(0.5f * amount)){
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Effects.effect(Fx.steam, x, y);
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}
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return -0.1f * amount;
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}else if(liquid.temperature > 0.7f && dest.temperature < 0.55f){ //hot liquid poured onto cold puddle
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if(Mathf.chance(0.8f * amount)){
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Effects.effect(Fx.steam, x, y);
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}
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return -0.4f * amount;
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}
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return 0f;
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}
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@Remote(called = Loc.server)
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public static void onPuddleRemoved(int puddleid){
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puddleGroup.removeByID(puddleid);
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}
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public float getFlammability(){
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return liquid.flammability * amount;
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}
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@Override
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public TypeID getTypeID(){
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return TypeIDs.puddle;
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}
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@Override
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public byte version(){
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return 0;
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}
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@Override
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public void hitbox(Rectangle rectangle){
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rectangle.setCenter(x, y).setSize(tilesize);
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}
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@Override
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public void hitboxTile(Rectangle rectangle){
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rectangle.setCenter(x, y).setSize(0f);
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}
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@Override
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public void update(){
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//no updating happens clientside
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if(net.client()){
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amount = Mathf.lerpDelta(amount, targetAmount, 0.15f);
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}else{
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//update code
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float addSpeed = accepting > 0 ? 3f : 0f;
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amount -= Time.delta() * (1f - liquid.viscosity) / (5f + addSpeed);
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amount += accepting;
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accepting = 0f;
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if(amount >= maxLiquid / 1.5f && generation < maxGeneration){
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float deposited = Math.min((amount - maxLiquid / 1.5f) / 4f, 0.3f) * Time.delta();
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for(Point2 point : Geometry.d4){
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Tile other = world.tile(tile.x + point.x, tile.y + point.y);
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if(other != null && other.block() == Blocks.air){
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deposit(other, tile, liquid, deposited, generation + 1);
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amount -= deposited / 2f; //tweak to speed up/slow down puddle propagation
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}
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}
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}
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amount = Mathf.clamp(amount, 0, maxLiquid);
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if(amount <= 0f){
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Call.onPuddleRemoved(getID());
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}
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}
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//effects-only code
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if(amount >= maxLiquid / 2f && updateTime <= 0f){
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Units.nearby(rect.setSize(Mathf.clamp(amount / (maxLiquid / 1.5f)) * 10f).setCenter(x, y), unit -> {
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if(unit.isFlying()) return;
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unit.hitbox(rect2);
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if(!rect.overlaps(rect2)) return;
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unit.applyEffect(liquid.effect, 60 * 2);
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if(unit.velocity().len() > 0.1){
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Effects.effect(Fx.ripple, liquid.color, unit.x, unit.y);
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}
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});
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if(liquid.temperature > 0.7f && (tile.link().entity != null) && Mathf.chance(0.3 * Time.delta())){
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Fire.create(tile);
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}
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updateTime = 20f;
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}
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updateTime -= Time.delta();
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}
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@Override
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public void draw(){
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seeds = id;
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boolean onLiquid = tile.floor().isLiquid;
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float f = Mathf.clamp(amount / (maxLiquid / 1.5f));
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float smag = onLiquid ? 0.8f : 0f;
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float sscl = 20f;
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Draw.color(tmp.set(liquid.color).shiftValue(-0.05f));
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Fill.circle(x + Mathf.sin(Time.time() + seeds * 532, sscl, smag), y + Mathf.sin(Time.time() + seeds * 53, sscl, smag), f * 8f);
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Angles.randLenVectors(id, 3, f * 6f, (ex, ey) -> {
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Fill.circle(x + ex + Mathf.sin(Time.time() + seeds * 532, sscl, smag),
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y + ey + Mathf.sin(Time.time() + seeds * 53, sscl, smag), f * 5f);
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seeds++;
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});
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Draw.color();
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if(liquid.lightColor.a > 0.001f && f > 0){
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Color color = liquid.lightColor;
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float opacity = color.a * f;
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renderer.lights.add(tile.drawx(), tile.drawy(), 30f * f, color, opacity * 0.8f);
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}
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}
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@Override
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public float drawSize(){
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return 20;
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}
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@Override
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public void writeSave(DataOutput stream) throws IOException{
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stream.writeInt(tile.pos());
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stream.writeFloat(x);
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stream.writeFloat(y);
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stream.writeByte(liquid.id);
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stream.writeFloat(amount);
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stream.writeByte(generation);
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}
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@Override
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public void readSave(DataInput stream, byte version) throws IOException{
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this.loadedPosition = stream.readInt();
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this.x = stream.readFloat();
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this.y = stream.readFloat();
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this.liquid = content.liquid(stream.readByte());
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this.amount = stream.readFloat();
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this.generation = stream.readByte();
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add();
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}
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@Override
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public void reset(){
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loadedPosition = -1;
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tile = null;
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liquid = null;
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amount = 0;
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generation = 0;
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accepting = 0;
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}
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@Override
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public void added(){
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if(loadedPosition != -1){
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map.put(loadedPosition, this);
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tile = world.tile(loadedPosition);
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}
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}
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@Override
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public void removed(){
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if(tile != null){
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map.remove(tile.pos());
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}
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reset();
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}
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@Override
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public void write(DataOutput data) throws IOException{
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data.writeFloat(x);
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data.writeFloat(y);
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data.writeByte(liquid.id);
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data.writeShort((short)(amount * 4));
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data.writeInt(tile.pos());
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}
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@Override
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public void read(DataInput data) throws IOException{
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x = data.readFloat();
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y = data.readFloat();
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liquid = content.liquid(data.readByte());
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targetAmount = data.readShort() / 4f;
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int pos = data.readInt();
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tile = world.tile(pos);
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map.put(pos, this);
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}
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@Override
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public EntityGroup targetGroup(){
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return puddleGroup;
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}
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}
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