it is done

This commit is contained in:
Anuken
2019-12-25 01:39:38 -05:00
parent 5b21873f3c
commit 514d4817c8
488 changed files with 4572 additions and 4574 deletions

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package mindustry.entities.units;
public class StateMachine{
private UnitState state;
public void update(){
if(state != null) state.update();
}
public void set(UnitState next){
if(next == state) return;
if(state != null) state.exited();
this.state = next;
if(next != null) next.entered();
}
public UnitState current(){
return state;
}
public boolean is(UnitState state){
return this.state == state;
}
}

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package mindustry.entities.units;
import arc.struct.Bits;
import arc.struct.*;
import arc.graphics.*;
import arc.util.*;
import arc.util.pooling.*;
import mindustry.content.*;
import mindustry.ctype.ContentType;
import mindustry.entities.traits.*;
import mindustry.entities.type.*;
import mindustry.type.*;
import java.io.*;
import static mindustry.Vars.content;
/** Class for controlling status effects on an entity. */
public class Statuses implements Saveable{
private static final StatusEntry globalResult = new StatusEntry();
private static final Array<StatusEntry> removals = new Array<>();
private Array<StatusEntry> statuses = new Array<>();
private Bits applied = new Bits(content.getBy(ContentType.status).size);
private float speedMultiplier;
private float damageMultiplier;
private float armorMultiplier;
public void handleApply(Unit unit, StatusEffect effect, float duration){
if(effect == StatusEffects.none || effect == null || unit.isImmune(effect)) return; //don't apply empty or immune effects
if(statuses.size > 0){
//check for opposite effects
for(StatusEntry entry : statuses){
//extend effect
if(entry.effect == effect){
entry.time = Math.max(entry.time, duration);
return;
}else if(entry.effect.reactsWith(effect)){ //find opposite
globalResult.effect = entry.effect;
entry.effect.getTransition(unit, effect, entry.time, duration, globalResult);
entry.time = globalResult.time;
if(globalResult.effect != entry.effect){
entry.effect = globalResult.effect;
}
//stop looking when one is found
return;
}
}
}
//otherwise, no opposites found, add direct effect
StatusEntry entry = Pools.obtain(StatusEntry.class, StatusEntry::new);
entry.set(effect, duration);
statuses.add(entry);
}
public Color getStatusColor(){
if(statuses.size == 0){
return Tmp.c1.set(Color.white);
}
float r = 0f, g = 0f, b = 0f;
for(StatusEntry entry : statuses){
r += entry.effect.color.r;
g += entry.effect.color.g;
b += entry.effect.color.b;
}
return Tmp.c1.set(r / statuses.size, g / statuses.size, b / statuses.size, 1f);
}
public void clear(){
statuses.clear();
}
public void update(Unit unit){
applied.clear();
speedMultiplier = damageMultiplier = armorMultiplier = 1f;
if(statuses.size == 0) return;
removals.clear();
for(StatusEntry entry : statuses){
entry.time = Math.max(entry.time - Time.delta(), 0);
applied.set(entry.effect.id);
if(entry.time <= 0){
Pools.free(entry);
removals.add(entry);
}else{
speedMultiplier *= entry.effect.speedMultiplier;
armorMultiplier *= entry.effect.armorMultiplier;
damageMultiplier *= entry.effect.damageMultiplier;
entry.effect.update(unit, entry.time);
}
}
if(removals.size > 0){
statuses.removeAll(removals, true);
}
}
public float getSpeedMultiplier(){
return speedMultiplier;
}
public float getDamageMultiplier(){
return damageMultiplier;
}
public float getArmorMultiplier(){
return armorMultiplier;
}
public boolean hasEffect(StatusEffect effect){
return applied.get(effect.id);
}
@Override
public void writeSave(DataOutput stream) throws IOException{
stream.writeByte(statuses.size);
for(StatusEntry entry : statuses){
stream.writeByte(entry.effect.id);
stream.writeFloat(entry.time);
}
}
@Override
public void readSave(DataInput stream, byte version) throws IOException{
for(StatusEntry effect : statuses){
Pools.free(effect);
}
statuses.clear();
byte amount = stream.readByte();
for(int i = 0; i < amount; i++){
byte id = stream.readByte();
float time = stream.readFloat();
StatusEntry entry = Pools.obtain(StatusEntry.class, StatusEntry::new);
entry.set(content.getByID(ContentType.status, id), time);
statuses.add(entry);
}
}
public static class StatusEntry{
public StatusEffect effect;
public float time;
public StatusEntry set(StatusEffect effect, float time){
this.effect = effect;
this.time = time;
return this;
}
}
}

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package mindustry.entities.units;
import arc.*;
public enum UnitCommand{
attack, retreat, rally;
private final String localized;
public static final UnitCommand[] all = values();
UnitCommand(){
localized = Core.bundle.get("command." + name());
}
public String localized(){
return localized;
}
}

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package mindustry.entities.units;
import arc.math.Mathf;
import mindustry.Vars;
import mindustry.content.Items;
import mindustry.entities.type.BaseUnit;
import mindustry.entities.type.TileEntity;
import mindustry.gen.Call;
import mindustry.type.Item;
public class UnitDrops{
private static Item[] dropTable;
public static void dropItems(BaseUnit unit){
//items only dropped in waves for enemy team
if(unit.getTeam() != Vars.waveTeam || !Vars.state.rules.unitDrops){
return;
}
TileEntity core = unit.getClosestEnemyCore();
if(core == null || core.dst(unit) > Vars.mineTransferRange){
return;
}
if(dropTable == null){
dropTable = new Item[]{Items.titanium, Items.silicon, Items.lead, Items.copper};
}
for(int i = 0; i < 3; i++){
for(Item item : dropTable){
//only drop unlocked items
if(!Vars.headless && !Vars.data.isUnlocked(item)){
continue;
}
if(Mathf.chance(0.03)){
int amount = Mathf.random(20, 40);
amount = core.tile.block().acceptStack(item, amount, core.tile, null);
if(amount > 0){
Call.transferItemTo(item, amount, unit.x + Mathf.range(2f), unit.y + Mathf.range(2f), core.tile);
}
}
}
}
}
}

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package mindustry.entities.units;
public interface UnitState{
default void entered(){
}
default void exited(){
}
default void update(){
}
}