it is done
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80
core/src/mindustry/graphics/Pixelator.java
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80
core/src/mindustry/graphics/Pixelator.java
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package mindustry.graphics;
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import arc.Core;
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import arc.graphics.Blending;
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import arc.graphics.Texture.TextureFilter;
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import arc.graphics.g2d.Draw;
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import arc.graphics.gl.FrameBuffer;
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import arc.util.Disposable;
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import mindustry.entities.type.Player;
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import static arc.Core.camera;
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import static arc.Core.graphics;
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import static mindustry.Vars.playerGroup;
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import static mindustry.Vars.renderer;
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public class Pixelator implements Disposable{
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private FrameBuffer buffer = new FrameBuffer(2, 2);
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{
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buffer.getTexture().setFilter(TextureFilter.Nearest, TextureFilter.Nearest);
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}
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public void drawPixelate(){
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float pre = renderer.getScale();
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float scale = renderer.getScale();
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scale = (int)scale;
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renderer.setScale(scale);
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camera.width = (int)camera.width;
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camera.height = (int)camera.height;
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boolean hadShields = Core.settings.getBool("animatedshields");
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boolean hadWater = Core.settings.getBool("animatedwater");
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Core.settings.put("animatedwater", false);
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Core.settings.put("animatedshields", false);
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graphics.clear(0f, 0f, 0f, 1f);
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float px = Core.camera.position.x, py = Core.camera.position.y;
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Core.camera.position.set((int)px + ((int)(camera.width) % 2 == 0 ? 0 : 0.5f), (int)py + ((int)(camera.height) % 2 == 0 ? 0 : 0.5f));
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int w = (int)(Core.camera.width * renderer.landScale());
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int h = (int)(Core.camera.height * renderer.landScale());
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if(!graphics.isHidden() && (buffer.getWidth() != w || buffer.getHeight() != h)){
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buffer.resize(w, h);
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}
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Draw.flush();
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buffer.begin();
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renderer.draw();
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Draw.flush();
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buffer.end();
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Draw.blend(Blending.disabled);
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Draw.rect(Draw.wrap(buffer.getTexture()), Core.camera.position.x, Core.camera.position.y, Core.camera.width, -Core.camera.height);
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Draw.blend();
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playerGroup.draw(p -> !p.isDead(), Player::drawName);
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Core.camera.position.set(px, py);
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Core.settings.put("animatedwater", hadWater);
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Core.settings.put("animatedshields", hadShields);
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renderer.setScale(pre);
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}
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public void rebind(){
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if(enabled()){
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buffer.begin();
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}
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}
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public boolean enabled(){
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return Core.settings.getBool("pixelate");
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}
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@Override
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public void dispose(){
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buffer.dispose();
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}
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}
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