Minimap marker support
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@@ -4,6 +4,8 @@ import arc.*;
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import arc.func.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.scene.ui.layout.*;
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import arc.util.*;
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import mindustry.content.*;
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import mindustry.ctype.*;
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@@ -22,7 +24,7 @@ public class MapObjectives{
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};
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public static Prov<ObjectiveMarker>[] allMarkerTypes = new Prov[]{
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TextMarker::new, ShapeMarker::new, ShapeTextMarker::new
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TextMarker::new, ShapeMarker::new, ShapeTextMarker::new, MinimapMarker::new
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};
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/** Research a specific piece of content in the tech tree. */
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@@ -419,6 +421,33 @@ public class MapObjectives{
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}
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}
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/** Displays a circle on the minimap. */
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public static class MinimapMarker extends ObjectiveMarker{
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//in tiles.
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public float x, y, radius = 5f, stroke = 11f;
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public Color color = Team.malis.color;
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public MinimapMarker(float x, float y){
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this.x = x;
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this.y = y;
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}
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public MinimapMarker(){
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}
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@Override
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public void drawMinimap(MinimapRenderer minimap){
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minimap.transform(Tmp.v1.set(x * tilesize, y * tilesize));
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float rad = minimap.scale(radius * tilesize);
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float fin = Interp.pow2Out.apply((Time.globalTime / 100f) % 1f);
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Lines.stroke(Scl.scl((1f - fin) * stroke + 0.1f), color);
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Lines.circle(Tmp.v1.x, Tmp.v1.y, rad * fin);
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Draw.reset();
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}
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}
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/** Displays a shape with an outline and color. */
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public static class ShapeMarker extends ObjectiveMarker{
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public float x, y, radius = 6f, rotation = 0f;
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@@ -492,6 +521,8 @@ public class MapObjectives{
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/** Called in the overlay draw layer.*/
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public void draw(){}
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/** Called in the small & large map. */
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public void drawMinimap(MinimapRenderer minimap){}
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/** Add any UI elements necessary. */
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public void added(){}
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/** Remove any UI elements, if necessary. */
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