Removed autogenerated liquid sprites

This commit is contained in:
Anuken
2019-01-08 09:56:42 -05:00
parent a6f7bd9099
commit 521174f911
17 changed files with 4442 additions and 4597 deletions

View File

@@ -2,12 +2,10 @@ package io.anuke.mindustry;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.entities.units.UnitType;
import io.anuke.mindustry.type.ContentType;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.type.Mech;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.blocks.Floor;
@@ -105,21 +103,6 @@ public class Generators {
}
});
ImageContext.generate("liquid-icons", () -> {
for(Liquid liquid : content.liquids()){
Image image = ImageContext.get("liquid-icon");
for (int x = 0; x < image.width(); x++) {
for (int y = 0; y < image.height(); y++) {
Color color = image.getColor(x, y);
color.mul(liquid.color);
image.draw(x, y, color);
}
}
image.save("liquid-icon-" + liquid.name);
}
});
ImageContext.generate("block-edges", () -> {
for(Block block : content.blocks()){
if(!(block instanceof Floor)) continue;