Increased antumbra cost

This commit is contained in:
Anuken
2020-08-23 23:31:38 -04:00
parent 02ccdd2d67
commit 521b4fb4d7
4 changed files with 14 additions and 11 deletions

View File

@@ -1771,11 +1771,11 @@ public class Blocks implements ContentList{
}};
exponentialReconstructor = new Reconstructor("exponential-reconstructor"){{
requirements(Category.units, with(Items.lead, 2000, Items.silicon, 750, Items.titanium, 950, Items.thorium, 450, Items.plastanium, 350, Items.phasefabric, 250));
requirements(Category.units, with(Items.lead, 2000, Items.silicon, 750, Items.titanium, 950, Items.thorium, 450, Items.plastanium, 350, Items.phasefabric, 450));
size = 7;
consumes.power(12f);
consumes.items(with(Items.silicon, 250, Items.titanium, 500, Items.plastanium, 450));
consumes.power(13f);
consumes.items(with(Items.silicon, 450, Items.titanium, 550, Items.plastanium, 550));
consumes.liquid(Liquids.cryofluid, 1f);
constructTime = 60f * 60f * 1.5f;
@@ -1787,11 +1787,11 @@ public class Blocks implements ContentList{
}};
tetrativeReconstructor = new Reconstructor("tetrative-reconstructor"){{
requirements(Category.units, with(Items.lead, 4000, Items.silicon, 1500, Items.thorium, 500, Items.plastanium, 50, Items.phasefabric, 600, Items.surgealloy, 500));
requirements(Category.units, with(Items.lead, 4000, Items.silicon, 1500, Items.thorium, 500, Items.plastanium, 450, Items.phasefabric, 600, Items.surgealloy, 500));
size = 9;
consumes.power(25f);
consumes.items(with(Items.silicon, 350, Items.plastanium, 450, Items.surgealloy, 350, Items.phasefabric, 150));
consumes.items(with(Items.silicon, 350, Items.plastanium, 550, Items.surgealloy, 350, Items.phasefabric, 150));
consumes.liquid(Liquids.cryofluid, 3f);
constructTime = 60f * 60f * 4;

View File

@@ -240,7 +240,7 @@ public class Bullets implements ContentList{
explodeRange = 20f;
}};
missileExplosive = new MissileBulletType(3f, 10){{
missileExplosive = new MissileBulletType(3.7f, 10){{
width = 8f;
height = 8f;
shrinkY = 0f;
@@ -255,7 +255,7 @@ public class Bullets implements ContentList{
statusDuration = 60f;
}};
missileIncendiary = new MissileBulletType(3f, 12){{
missileIncendiary = new MissileBulletType(3.7f, 12){{
frontColor = Pal.lightishOrange;
backColor = Pal.lightOrange;
width = 7f;
@@ -269,7 +269,7 @@ public class Bullets implements ContentList{
status = StatusEffects.burning;
}};
missileSurge = new MissileBulletType(3f, 20){{
missileSurge = new MissileBulletType(3.7f, 20){{
width = 8f;
height = 8f;
shrinkY = 0f;
@@ -279,7 +279,7 @@ public class Bullets implements ContentList{
hitEffect = Fx.blastExplosion;
despawnEffect = Fx.blastExplosion;
lightning = 2;
lightningLength = 14;
lightningLength = 10;
}};
standardCopper = new BasicBulletType(2.5f, 9){{