Disabled spawnpoints during ongoing attack maps

This commit is contained in:
Anuken
2020-10-17 19:49:13 -04:00
parent 4ab0c8a1ca
commit 521d44714d
6 changed files with 13 additions and 6 deletions

View File

@@ -303,7 +303,8 @@ public class SectorDamage{
//enemy units like to aim for a lot of non-essential things, so increase resulting health slightly
info.sumHealth = sumHealth * 1.2f;
info.sumDps = sumDps;
//players tend to have longer range units/turrets, so assume DPS is higher
info.sumDps = sumDps * 1.2f;
info.sumRps = sumRps;
//finally, find an equation to put it all together and produce a 0-1 number